Armor:Shield
Type:Tower
Cost:30 gp
Armor/Shield Bonus:+4 (A tower shield can instead grant you cover. See the description.)
Maximum Dex Bonus:+2
Armor Check Penalty:-10
Arcane Spell
Failure Chance:
50%
Move (30 ft.):?
Move (20 ft.):?
Weight:45 lb.
Weight figures are for armor sized to fit Medium characters. Armor fitted for Small characters weighs half as much, and armor fitted for Large characters weighs twice as much.

[top]Notes

This massive wooden shield is nearly as tall as you are. In most situations, it provides the indicated shield bonus to your AC. However, you can instead use it as total cover, though you must give up your attacks to do so. The shield does not, however, provide cover against targeted spells; a spellcaster can cast a spell on you by targeting the shield you are holding. You cannot bash with a tower shield, nor can you use your shield hand for anything else.
When employing a tower shield in combat, you take a ?2 penalty on attack rolls because of the shield?s encumbrance.

[top]Enhancements

These are the prices for this item when made with specific materials or enhancements.
+1: 1,180 gp (+1,000 gp for +1 enhancement bonus)
:+2: 4,180 gp (+4,000 gp for +2 enhancement bonus)
+3: 9,180 gp (+9,000 gp for +3 enhancement bonus)
:+4: 16,180 gp (+16,000 gp for +4 enhancement bonus)
+5: 25,180 gp (+25,000 gp for +5 enhancement bonus)
:* Magic items must be masterwork. Costs listed are for masterwork armor.

[top]See Also



System Reference Document -> Equipment (SRD) -> Armor Description
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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