[top]RAT SWARM

[noedit][table] class="npc" border="0"
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! style="text-align: right;"|
Tiny (Animal (Swarm))
CR 2
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HP 13, hd4d8
AC 14 (+2 size, +2 Dex), touch 14, flat-fooded 12
Fort +4, Ref +6, Will +2
Speed 15 ft. (3 squares), climb 15 ft.
Initiative +2
Spot , Listen

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! style="text-align: right;" colspan="3"|
Standard attacks
BAB +3, Grapple ?
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| style="text-align: left; background-color: #c6c6ae"| Attacks
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| style="text-align: left; background-color: #ffffff"| Full attack: Swarm (1d6 plus disease)
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! style="text-align: right;" colspan="3"|
Special Attacks/Qualities
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| style="text-align: left; background-color: #ffffff""|Disease, distraction
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| style="text-align: left; background-color: #ffffff""|Half damage from slashing and piercing, low-light vision, scent, swarm traits

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| style="text-align: left; background-color: #c6c6ae"| Skills Balance +10, Climb +10, Hide +14 class=errata" |
+16
, [wiki="Listen]Listen[/wiki] +6, [span] class=errata" |
[wiki="Move Silently]Move Silently[/wiki] +8
[/span], [wiki=Spot]Spot[/wiki] +7, [wiki=Swim]Swim[/wiki] +10
|-
| style="text-align: left; background-color: #c6c6ae"| [b]Feats[/b] [wiki=Alertness]Alertness[/wiki], [span] class=errata" |
[wiki="Stealthy]Stealthy[/wiki]
[/span], [wiki=Weapon Finesse]Weapon Finesse[/wiki]B
|-
| style="text-align: left; background-color: #c6c6ae"|[div] style="margin-right:5%"|[b]Str [/b] 2
[b]Con [/b] 10[/div][div] style="margin-right:5%"|[b]Dex [/b] 15
[b]Int [/b] 2[/div][div] style="margin-right:5%"|[b]Wis [/b] 12
[b]Cha [/b] 2[/div]
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| style="text-align: left;"| [b]Alignment [/b] [wiki=Neutral]Always neutral[/wiki],
[b]Environment [/b] Any,
[b]Organisation[/b] Solitary, pack (2?4 swarms), or infestation (7?12 swarms)

[/table]

[/noedit]
[h="3"]COMBAT[/h]
A rat swarm seeks to surround and attack any warm-blooded prey it encounters. A swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move.
Disease (Ex): Filth fever?swarm attack, Fortitude DC 12, incubation period 1d3 days, damage 1d3 Dex and 1d3 Con. The save DC is Consitution-based.
Distraction (Ex): Any living creature that begins its turn with a swarm in its square must succeed on a DC 12 Fortutude save or be nauseated for 1 round. The save DC is Consitution-based.
Skills: A rat swarm has a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Swim checks. A rat swarm can always choose to take 10 on all Climb checks, even if rushed or threatened. A rat swarm uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks. A rat swarm has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
SEE WIKIPEDIA ENTRY: Rat

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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