[top]DIRE RAT

Small (Animal)
CR 1/3
HP 5, hd1d8+1
AC 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-fooded 12
Fort +3, Ref +5, Will +3
Speed 40 ft. (8 squares), climb 20 ft.
Initiative +3
Spot , Listen
Standard attacks
BAB +0, Grapple ?4
Attacks
Full attack: Bite +4 melee (1d4 plus disease)
Special Attacks/Qualities
Disease
Low-light vision, scent
Skills Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim +11
Feats Alertness, Weapon FinesseB
Str 10
Con 12
Dex 17
Int 1
Wis 12
Cha 4
Alignment Always neutral,
Environment Any,
Organisation Solitary or pack (11?20)


Dire rats are omnivorous scavengers, but will attack to defend their nests and territories.
A dire rat can grow to be up to 4 feet long and weigh over 50 pounds.

[top]COMBAT

Dire rat packs attack fearlessly, biting and chewing with their sharp incisors.
Disease (Ex): Filth fever?bite, Fortitude DC 11, incubation period 1d3 days, damage 1d3 Dex and 1d3 Con. The save DC is Consitution-based.
Skills: Dire rats have a +8 racial bonus on Swim checks. Dire rats have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
Dire rats use their Dexterity modifier for Climb and Swim checks.
SEE WIKIPEDIA ENTRY: Rat

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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