D20:Protection from Energy Spell
Protection from energy grants temporary immunity to the type of energy you specify when you cast it (acid, cold, electricity, fire, or sonic). When the spell absorbs 12 points per caster level of energy damage (to a maximum of 120 points at 10th level), it is discharged.
Protection from Energy
Clr 3, Drd 3, Luck 3, Protection 3, Rgr 2, Sor/Wiz 3
V, S, DF
1 standard action
10 min./level or until discharged
Fortitude negates (harmless)
Note: Protection from energy overlaps (and does not stack with) resist energy. If a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted.
Back to System Reference Document → Spells.
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 05-19-2007 at 11:53 PM|
Last edited by , 10-23-2011 at 11:58 AM
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