D20:Obscuring Mist Spell
A misty vapor arises around you. It is stationary once created. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).
Air 1, Clr 1, Drd 1, Sor/Wiz 1, Water 1
1 standard action
Cloud spreads in 20-ft. radius from you, 20 ft. high
A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell?s area. A wall of fire burns away the fog in the area into which it deals damage.
This spell does not function underwater.
Back to System Reference Document → Spells.
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 05-19-2007 at 11:17 PM|
Last edited by , 10-23-2011 at 11:57 AM
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