D20:Mind Probe Power
|Telepathy (Charm) [|
|Display:||Auditory, material, and visual|
|Range:||Close (25 ft. + 5 ft./2 levels)Template:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target|
|Duration:||1 round/level (D)|
|Saving Throw:||Will partial; see text|
You can probe a sleeping subject and automatically get an answer to your question. If the subject then succeeds on a Will save, it wakes after providing the answer and thereafter can resist answering by making Will saves as described above.
Subjects that do not wish to be probed can attempt to move beyond the power?s range, unless they are somehow hindered. You pose the questions telepathically, and the answers to those questions are imparted directly to your mind. You and the subject do not need to speak the same language, though less intelligent creatures may yield up only appropriate visual images in answer to your questions.
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 04-04-2007 at 04:40 PM|
Last edited by , 10-23-2011 at 11:55 AM
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