[top]Rods

Rods are scepterlike devices that have unique magical powers and do not usually have charges. Anyone can use a rod.
[top]Physical Description
Rods weigh approximately 5 pounds.
They range from 2 feet to 3 feet long and are usually made of iron or some other metal. (Many, as noted in their descriptions, can function as light maces or clubs due to their sturdy construction.)
These sturdy items have AC 9, 10 hit points, hardness 10, and a break DC of 27.
[top]Activation
Details relating to rod use vary from item to item. See the individual descriptions for specifics.
[top]Special Qualities
Roll d%. A 01 result indicates the rod is intelligent, 02?31 indicates that something (a design, inscription, or the like) provides a clue to its function, and 32?100 indicates no special qualities. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes.
Rods with charges can never be intelligent.

[top]Rod Descriptions

Although all rods are generally scepterlike, their configurations and abilities run the magical gamut. Standard rods are described below.

[top]Table: Rods
MediumMajorRodMarket Price
01?07?Metamagic, Enlarge, lesser3,000 gp
08?14?Metamagic, Extend, lesser3,000 gp
15?21?Metamagic, Silent, lesser3,000 gp
22?28?Immovable5,000 gp
29?35?Metamagic, Empower, lesser9,000 gp
36?42?Metal and mineral detection10,500 gp
43?5301?04Cancellation11,000 gp
54?5705?06Metamagic, Enlarge11,000 gp
58?6107?08Metamagic, Extend11,000 gp
62?6509?10Metamagic, Silent11,000 gp
66?7111?14Wonder12,000 gp
72?7915?18Python13,000 gp
80?83?Metamagic, Maximize, lesser14,000 gp
84?8919?21Flame extinguishing15,000 gp
90?9722?25Viper19,000 gp
?26?30Enemy detection23,500 gp
?31?36Metamagic, Enlarge, greater24,500 gp
?37?42Metamagic, Extend, greater24,500 gp
?43?48Metamagic, Silent, greater24,500 gp
?49?53Splendor25,000 gp
?54?58Withering25,000 gp
98?9959?64Metamagic, Empower32,500 gp
?65?69Thunder and lightning33,000 gp
10070?73Metamagic, Quicken, lesser35,000 gp
?74?77Negation37,000 gp
?78?80Absorption50,000 gp
?81?84Flailing50,000 gp
?85?86Metamagic, Maximize54,000 gp
?87?88Rulership60,000 gp
?89?90Security61,000 gp
?91?92Lordly might70,000 gp
?93?94Metamagic, Empower, greater73,000 gp
?95?96Metamagic, Quicken75,500 gp
?97?98Alertness85,000 gp
?99Metamagic, Maximize, greater121,500 gp
?100Metamagic, Quicken, greater170,000 gp

System Reference Document.
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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