Maenad, 1st-Level Warrior
Medium (Humanoid (Maenad, Psionic))
CR 1/2
HP 5, hd1d8+1
AC 14 (+3 studded leather, +1 light shield), touch 10, flat-fooded 14
Fort +3, Ref +0, Will ?1
Speed 30 ft. (6 squares)
Initiative +0
Spot , Listen
Standard attacks
BAB +1, Grapple +2
Full attack: Longsword +3 melee (1d8+1/19?20) or longbow +1 ranged (1d8/x3)
Special Attacks/Qualities
Psi-like abilities)
Skills Climb +3, Jump +3
Feats Weapon Focus (longsword)
Str 13
Con 12
Dex 11
Int 10
Wis 9
Cha 8
Alignment Usually neutral,
Environment Warm hills,
Organisation Party (2?4), squad (11?20 plus 2 3rd-level sergeants and 1 leader of 3rd?6th level), or band (30?100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)

Maenads typically stand more than 6 feet tall and weigh about 200 pounds; males are the same height as and only marginally heavier than maenad females. Maenads have no facial or body hair, and they prefer heavier clothing and armor if possible.
Maenads speak their own language and Common.


Psi-Like Abilities: 1/day?energy ray. A maenad can deal only sonic damage with this ability. Manifester level equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
Outburst (Ex): Once per day for up to 4 rounds a maenad can subjugate his mentality. He takes a ?2 penalty to Intelligence and Wisdom but gains a +2 bonus to Strength.


Maenad characters possess the following racial traits.

System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.

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