D20:Mace of Terror Magic Weapon


Mace of Terror: On command, this +2 heavy mace causes the wielder?s clothes and appearance to transform into an illusion of darkest horror such that living creatures in a 30-foot cone become panicked as if by a fear spell (Will DC 16 partial). They take a ?2 morale penalty on saving throws, and they flee from the wielder. The wielder may use this ability up to three times per day.
Strong necromancy; CL 13th; Craft Magical Arms and Armor, fear; Price 38,552 gp; Cost 19,276 gp + 1,542 XP.

System Reference Document -> Specific Magic Weapons
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

Tags for this Page

Similar Pages

  1. Mace of Smiting (Magic Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 10:54 AM
  2. Mace, Light (Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 10:54 AM
  3. Mace, Heavy (Weapon)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 10:54 AM

Bookmarks

Posting Permissions

Posting Permissions
  • You may not create new articles
  • You may not edit articles
  • You may not protect articles
  • You may not post comments
  • You may not post attachments
  • You may not edit your comments
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.