Lizard, Monitor
Medium (Animal)
CR 2
HP 22, hd3d8+9
AC 15 (+2 Dex, +3 natural), touch 12, flat-fooded 13
Fort +8, Ref +5, Will +2
Speed 30 ft. (6 squares), swim 30 ft.
Initiative +2
Spot , Listen
Standard attacks
BAB +2, Grapple +5
Full attack: Bite +5 melee (1d8+4)
Special Attacks/Qualities
Low-light vision
Skills Climb +7, Hide +6*, Listen +4, Move Silently +6, Spot +4, Swim +11
Feats Alertness, Great Fortitude
Str 17
Con 17
Dex 15
Int 1
Wis 12
Cha 2
Alignment Always neutral,
Environment Warm forests,
Organisation Solitary

This category includes fairly large, carnivorous lizards from 3 to 5 feet long.


Monitor lizards can be aggressive, using their powerful jaws to tear at prey or enemies.
Skills: A monitor lizard has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. Monitor lizards have a +4 racial bonus on Hide and Move Silently checks. *In forested or overgrown areas, the Hide bonus improves to +8.

System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.

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