Medium (Animal)
CR 2
HP 19, hd3d8+6
AC 15 (+4 Dex, +1 natural), touch 14, flat-fooded 11
Fort +5, Ref +7, Will +2
Speed 40 ft (8 squares), climb 20 ft.
Initiative +4
Spot , Listen
Standard attacks
BAB +2, Grapple +5
Full attack: Bite +6 melee (1d6+3) and 2 claws +1 melee (1d3+1)
Special Attacks/Qualities
Improved grab, pounce, rake 1d3+1
Low-light vision, scent
Skills Balance +12, Climb +11, Hide +8*, Jump +11, Listen +6, Move Silently +8, Spot +6
Feats Alertness, Weapon Finesse
Str 16
Con 15
Dex 19
Int 2
Wis 12
Cha 6
Alignment Always neutral,
Environment Warm forests,
Organisation Solitary or pair

These jungle cats are about 4 feet long and weigh about 120 pounds. They usually hunt at night. The statistics presented here can describe any feline of similar size, such as jaguars, panthers, and mountain lions.


Improved Grab (Ex): To use this ability, a leopard must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a leopard charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +6 melee, damage 1d3+1.
Skills: Leopards have a +8 racial bonus on Jump checks and a +4 racial bonus on Hide and Move Silently checks. Leopards have a +8 racial bonus on Balance and Climb checks. A leopard can always choose to take 10 on a Climb check, even if rushed or threatened. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.

System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.

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