[top]KOBOLD

KoboldKobold, 1st-Level Warrior
Small (Humanoid (Reptilian))
CR 1/4
HP 4, hd1d8
AC 15 (+1 size, +1 Dex, +1 natural, +2 leather), touch 12, flat-fooded 14
Fort +2, Ref +1, Will ?1
Speed 30 ft. (6 squares)
Initiative +1
Spot , Listen
Standard attacks
BAB +1, Grapple ?4
Attacks
Full attack: Spear +1 melee (1d6?1/x3) or sling +3 ranged (1d3)

Skills Craft (trapmaking) +2, Hide +6, Listen +2, Move Silently +2, Profession (miner) +2, Search +2, Spot +2
Feats Alertness
Str 9
Con 10
Dex 13
Int 10
Wis 9
Cha 8
Alignment Usually lawful evil,
Environment Temperate forests,
Organisation Gang (4?9), band (10?100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th?6th level), warband (10?24 plus 2?4 dire weasels), tribe (40?400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th?8th level, and 5?8 dire weasels)


Kobolds are short, reptilian humanoids with cowardly and sadistic tendencies.
A kobold?s scaly skin ranges from dark rusty brown to a rusty black color. It has glowing red eyes. Its tail is nonprehensile. Kobolds wear ragged clothing, favoring red and orange. A kobold is 2 to 2-1/2 feet tall and weighs 35 to 45 pounds. Kobolds speak Draconic with a voice that sounds like that of a yapping dog.

[top]COMBAT

Kobolds like to attack with overwhelming odds?at least two to one?or trickery; should the odds fall below this threshold, they usually flee. However, they attack gnomes on sight if their numbers are equal.
They begin a fight by slinging bullets, closing only when they can see that their foes have been weakened. Whenever they can, kobolds set up ambushes near trapped areas.
Light Sensitivity (Ex): Kobolds are dazzled in bright sunlight or within the radius of a daylight spell.
Skills: Kobolds have a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.
The kobold warrior presented here had the following ability scores before racial adjustments: Str13, Dex11, Con12, Int10, Wis9, Cha8.
Challenge Rating: Kobolds with levels in NPC classes have a CR equal to their character level ?3.

[top]KOBOLD CHARACTERS

Kobold characters possess the following racial traits.
  • ?4 Strength, +2 Dexterity, ?2 Consitution.
  • Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, ?4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.
  • A kobold?s base land speed is 30 feet.
  • Darkvision out to 60 feet.
  • Racial Skills: A kobold character has a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.
  • Racial Feats: A kobold character gains feats according to its character class.
  • +1 natural armor bonus.
  • Special Qualities (see above): Light sensitivity.
  • Automatic Languages: Draconic. Bonus Languages: Common, Undercommon.
  • Favored Class: Sorcerer.
  • Level adjustment +0.

SEE WIKIPEDIA ENTRY: Kobold

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

Tags for this Page

Similar Pages

  1. Zombie, Kobold (Creature)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 10:23 AM

Bookmarks

Posting Permissions

Posting Permissions
  • You may not create new articles
  • You may not edit articles
  • You may not protect articles
  • You may not post comments
  • You may not post attachments
  • You may not edit your comments
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.