D20:Keelboat Equipment
[top]Keelboat
This 50- to 75-foot-long ship is 15 to 20 feet wide and has a few oars to supplement its single mast with a square sail. It has a crew of eight to fifteen and can carry 40 to 50 tons of cargo or 100 soldiers. It can make sea voyages, as well as sail down rivers (thanks to its flat bottom). It moves about 1 mile per hour.
The statistics block from Stormwrack, the 3.5 supplement for the sea, are slightly different.
Keelboat: Gargantuan vehicle; Seaworthiness -2; Shiphandling +2; Speed wind x 10 ft, or oars 10 ft (good); Overall AC 1; Hull Sections 3 (sink 1 section); section 50 hp (hardness 5); Section AC 3; Rigging Sections 1; Rigging hp 60 (hardness 0); AC 1; Ram 3d6; Mounts 1 light; Space 30 ft x 10 ft; Height 5 ft (draft 5 ft); Compliment 16; Watch 2 plus 8 rowers; cargo 20 tons (Speed wind x 5 ft or oars x 5 ft if 10 tons or more) cost 3,000 gp.
The statistics block from Stormwrack, the 3.5 supplement for the sea, are slightly different.
Keelboat: Gargantuan vehicle; Seaworthiness -2; Shiphandling +2; Speed wind x 10 ft, or oars 10 ft (good); Overall AC 1; Hull Sections 3 (sink 1 section); section 50 hp (hardness 5); Section AC 3; Rigging Sections 1; Rigging hp 60 (hardness 0); AC 1; Ram 3d6; Mounts 1 light; Space 30 ft x 10 ft; Height 5 ft (draft 5 ft); Compliment 16; Watch 2 plus 8 rowers; cargo 20 tons (Speed wind x 5 ft or oars x 5 ft if 10 tons or more) cost 3,000 gp.
[top]See Also
System Reference Document -> Equipment -> Transport
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:07 PM 0 Comments, 6,408 Views |
, 07-29-2008 at 07:45 PM
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