D20:Invisible Stalker Creature


Invisible Stalker
CR 7
HP 52, hd8d8+16
AC 17 (?1 size, +4 Dex, +4 natural), touch 13, flat-fooded 13
Fort +4, Ref +10, Will +4
Speed 30 ft. (6 squares), fly 30 ft. (perfect)
Initiative +8
Spot , Listen
Standard attacks
BAB +6, Grapple +14
Full attack: 2 slams +10 melee (2d6+4)
Special Attacks/Qualities
Darkvision 60 ft., elemental traits, natural invisibility, improved tracking
Skills Listen +13, Move Silently +15, Search +13, Spot +13, Survival +2 (+4 following tracks)
Feats Combat Reflexes, Improved Initiative, Weapon Focus (slam)
Str 18
Con 14
Dex 19
Int 14
Wis 15
Cha 11
Alignment Usually neutral,
Environment Elemental Plane of Air,
Organisation Solitary

Invisible]stalkers are creatures native to the Elemental Plane of Air. They sometimes serve wizards and sorcerers, who summon them to perform specific tasks.
A summoned invisible stalker undertakes whatever task the summoner commands, even if the task sends it hundreds or thousands of miles away. The creature follows a command until the task is completed and obeys only the summoner. However, it resents protracted missions or complex tasks and seeks to pervert its instructions accordingly.
Invisible stalkers have an amorphous form. A see invisibility spell shows only a dim outline of a cloud, while a true seeing spell reveals a roiling cloud of vapor.
These creatures speak only Auran but can understand Common.


An invisible stalker attacks by using the air itself as a weapon. It creates a sudden, intense blast of wind that pounds a single target on the same plane as the creature.
An invisible stalker can be killed only when it is on the Elemental Plane of Air. When performing a task elsewhere, it automatically returns to its home plane when it takes damage sufficient to destroy it.
Natural Invisibility (Su): This ability is constant, allowing a stalker to remain invisible even when attacking. This ability is inherent and not subject to the invisibility purge spell.
Improved Tracking (Ex): An invisible stalker is a consummate tracker and makes Spot checks instead of the usual Survival checks to trace a creature?s passage.

System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.

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