D20:Improved Spell Capacity Epic Feat

[top]Improved Spell Capacity [Epic]

[top]Prerequisite
Ability to cast spells of the normal maximum spell level in at least one spellcasting class.
[top]Benefit
When the character selects this feat, he or she gains one spell slot per day of any level up to one level higher than the highest-level spell the character can already cast in a particular class. The character must still have the requisite ability score (10 + spell level) in order to cast any spell stored in this slot. If the character has a high enough ability modifier to gain one or more bonus spells for this spell level, he or she also gains the bonus spells for this spell level. The character must use the spell slot as a member of the class in which he or she can already cast spells of the normal maximum spell level.
[top]Special
A character can gain this feat multiple times.

[top]Spell Slots Above 9th Level

The Improved Spell Capacity feat allows characters to gain spell slots above 9th level (which can be used to hold lower-level spells or spells whose level has been increased beyond 9th by the use of metamagic feats).
A character with a very high score in the ability associated with his or her spellcasting (Intelligence for wizards; Wisdom for clerics, druids, paladins, and rangers; or Charisma for bards and sorcerers) may receive bonus spells of those levels, as shown on Table: Expanded Ability Modifiers and Bonus Spells, but only if they already have at least one spell slot of that level (such as from the Improved Spell Capacity feat). A character without any spell slots of a level can?t receive any bonus spells of that level, even if the appropriate ability score is high enough to award them.
Even though the table only includes ability scores up to 61 and spell slots up to 25th level, the progression continues infinitely in both directions. For ability scores beyond 61, or for spell slots above 25th level, expand the table to follow the same patterns as shown.

[top]Table: Expanded Ability Modifiers and Bonus Spells
ScoreModifierSpells per Day
10th11th12th13th14th15th16th17th18th19th20th21st22nd23rd24th25th
10?11+0????????????????
12?13+1????????????????
14?15+2????????????????
16?17+3????????????????
18?19+4????????????????
20?21+5????????????????
22?23+6????????????????
24?25+7????????????????
26?27+8????????????????
28?29+9????????????????
30?31+101???????????????
32?33+1111??????????????
34?35+12111?????????????
36?37+131111????????????
38?39+1421111???????????
40?41+15221111??????????
42?43+162221111?????????
44?45+1722221111????????
46?47+18322221111???????
48?49+193322221111??????
50?51+2033322221111?????
52?53+21333322221111????
54?55+224333322221111???
56?57+2344333322221111??
58?59+24444333322221111?
60?61+254444333322221111
etc. . .

System Reference Document -> Feats
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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