[top]HOUND ARCHON

Hound Archon
CR 4
HP 33, hd6d8+6
AC 19 (+9 natural), touch 10, flat-fooded 19
Fort +6 (+10 against poison), Ref +5, Will +6
Speed 40 ft. (8 squares)
Initiative +4
Spot , Listen
Standard attacks
BAB +6, Grapple +8
Attacks
Full attack: Bite +8 melee (1d8+2) and slam +3 melee (1d4+1); or greatsword +8/+3 melee (2d6+3/19?20) and bite +3 melee (1d8+1)
Special Attacks/Qualities
Spell-like abilities
Aura of menace, change shape, damage reduction 10/evil, darkvision 60 ft., immunity to electricity and petrification, magic circle against evil, scent, spell resistance 16, teleport, tongues
Skills Concentration +10, Diplomacy +3, Hide +9*, Jump +15, Listen +10, Move Silently +9, Sense Motive +10, Spot +10, Survival +10* (+12 following tracks)
Feats Improved Initiative, Power Attack, Track
Str 15
Con 13
Dex 10
Int 10
Wis 13
Cha 12
Alignment Always lawful good,
Environment A lawful good-aligned plane,
Organisation Solitary, pair, or squad (3?5)


Hound archons look like well-muscled humans with canine heads.

[top]COMBAT

Hound archons prefer to attack with their natural weapons but occasionally use greatsword
A hound archon?s natural weapons, as well as any weapons it wields, are treated as good-aligned and lawful-aligned for the purpose of overcoming damage reduction.
Spell-Like Abilities: At will?aid, continual flame, detect evil, message. Caster level 6th.
Aura of Menace (Su): Will DC 16 negates.
Change Shape (Su): A hound archon can assume any canine form of Small to Large size. While in canine form, the hound archon loses its bite, slam, and greatsword attacks, but gains the bite attack of the form it chooses. For the purposes of this ability, canines include any doglike or wolflike animal of the animal type.
Skills: *While in canine form, a hound archon gains a +4 circumstance bonus on Hide and Survival checks.

[top]HOUND ARCHONS AS CHARACTERS

Hound archon characters possess the following racial traits.

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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