Hobgoblin, 1st-Level Warrior
CR 1/2
HP 6, hd1d8+2
AC 15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-fooded 14
Fort +4, Ref +1, Will ?1
Speed 30 ft. (6 squares)
Initiative +1
Spot , Listen
Standard attacks
BAB +1, Grapple +2
Full attack: Longsword +2 melee (1d8+1/19?20) or javelin +2 ranged (1d6+1)
Special Attacks/Qualities
Darkvision 60 ft.
Skills Hide +3, Listen +2, Move Silently +3, Spot +2
Feats Alertness
Str 13
Con 14
Dex 13
Int 10
Wis 9
Cha 8
Alignment Usually lawful evil,
Environment Warm hills,
Organisation Gang (4?9), band (10?100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th?6th level), warband (10?24), or tribe (30?300 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th?8th level, 2?4 dire wolves, and 1?4 ogres or 1?2 troll)

Hobgoblins are larger cousins of goblins. Hobgoblins? hair color ranges from dark reddish-brown to dark gray. They have dark orange or red-orange skin. Large males have blue or red noses. Hobgoblins? eyes are yellowish or dark brown, while their teeth are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Their weaponry is kept polished and in good repair. Hobgoblins speak Goblin and Common. Most hobgoblins encountered outside their homes are warriors; the information in the statistics block is for one of 1st level.


These creatures have a strong grasp of strategy and tactics and are capable of carrying out sophisticated battle plans. Under the leadership of a skilled strategist or tactician, their discipline can prove a deciding factor. Hobgoblins hate elves and attack them first, in preference to other opponents.
Skills: Hobgoblins have a +4 racial bonus on Move Silently checks.
The hobgoblin warrior presented here had the following ability scores before racial adjustments: Str13, Dex11, Con12, Int10, Wis9, Cha8.


Hobgoblin characters possess the following racial traits.

System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.

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