D20:Heroes' Feast Spell
You bring forth a great feast, including a magnificent table, chairs, service, and food and drink. The feast takes 1 hour to consume, and the beneficial effects do not set in until this hour is over. Every creature partaking of the feast is cured of all diseases, sickness, and nausea; becomes immune to poison for 12 hours; and gains 1d8 temporary hit points +1 point per two caster levels (maximum +10) after imbibing the nectar-like beverage that is part of the feast. The ambrosial food that is consumed grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and immunity to fear effects for 12 hours.
Brd 6, Clr 6
V, S, DF
Close (25 ft. + 5 ft./2 levels)
Feast for one creature/level
1 hour plus 12 hours; see text
If the feast is interrupted for any reason, the spell is ruined and all effects of the spell are negated.
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 03-31-2007 at 02:39 PM|
Last edited by , 10-23-2011 at 11:55 AM
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By Arjan in forum D20 system reference documentComments: 0Last Post: 02-21-2007, 05:30 PM