D20:Helpless Term
[top]Helpless
A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent?s mercy. A helpless target is treated as having a Dexterity of 0 (?5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks gets no special bonus against helpless targets. Rogues can sneak attack helpless targets.
As a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die.
Delivering a coup de grace provokes attacks of opportunity.
Creatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.
Back to System Reference Document -> Combat Rules -> Conditions
As a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die.
Delivering a coup de grace provokes attacks of opportunity.
Creatures that are immune to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.
Back to System Reference Document -> Combat Rules -> Conditions
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 2,870 Views |
, 05-20-2007 at 09:39 AM
Tags for this Page
Similar Pages
-
Dexterity (Term)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:35 AM -
Deafened (Term)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:27 AM -
Dead (Term)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:27 AM -
Dazzled (Term)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:27 AM -
Term (SRD)
By Arjan in forum CategoryComments: 0Last Post: 02-12-2007, 07:54 PM
Bookmarks