A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. This save is repeated on your turn each round that the creature remains within the area. A creature can walk within or through the area of grease at half normal speed with a DC 10 Balance check. Failure means it can?t move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Balance skill for details).
Brd 1, Sor/Wiz 1
V, S, M
1 standard action
Close (25 ft. + 5 ft./2 levels)
One object or a 10-ft. square
1 round/level (D)
The spell can also be used to create a greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature receives a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and on grapple checks made to resist or escape a grapple or to escape a pin.
Material Component: A bit of pork rind or butter.
Back to System Reference Document → Spells.
|This article is a D20 reference page|
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 05-20-2007 at 09:21 AM|
Last edited by , 10-23-2011 at 12:01 PM
0 Comments, 494 Views
Loading Selected Tab - Please Wait
Tags for this Page
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 09:21 AM