Large (Magical Beast)
CR 8
HP 125, hd10d10+70
AC 19 (?1 size, +10 natural), touch 9, flat-fooded 19
Fort +14, Ref +7, Will +4
Speed 30 ft. (6 squares)
Initiative +0
Spot , Listen
Standard attacks
BAB +10, Grapple +20
Full attack: Bite +15 melee (2d6+6); 2 claws +10 melee (1d6+3)
Special Attacks/Qualities
Improved grab, rend 2d6+9
Darkvision 60 ft., low-light vision, scent
Skills Hide +2, Spot +10, Survival +3
Feats Cleave, Power Attack, Improved Bull Rush, Track
Str 23
Con 24
Dex 10
Int 3
Wis 12
Cha 8
Alignment Usually neutral,
Environment Temperate marshes,
Organisation Solitary

A gray render stands about 9 feet tall in spite of its hunched posture and is about 4 feet wide. It weighs about 4,000 pounds.
Gray renders are never found in groups. Each of these asexual creatures produces one offspring and carries it for a time in a pouch, but thereafter the young render must fend for itself.
A unique quality of the gray render is its tendency to bond with, protect, and provide for another creature (or group of creatures) native to its surroundings. Whether accepted or not, the render always attempts to remain fairly close, watching over its adopted charge(s) and daily bringing an offering of meat. It never willingly harms adopted creatures and retreats if they attack it.


A gray render attacks to kill, whether to bring down prey or to protect itself or those it has adopted. When hunting, it sometimes attempts to hide and wait for prey to wander close.
Improved Grab (Ex): To use this ability, a gray render must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Rend (Ex): A gray render that wins a grapple check after a successful bite attack establishes a hold, latching onto the opponent?s body and tearing the flesh. This attack automatically deals 2d6+9 points of damage.
Skills: Gray renders have a +4 racial bonus on Spot checks due to their six keen eyes.

System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.

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