[top]Gather Information (Cha)

[top]Check
An evening?s time, a few gold pieces for buying drinks and making friends, and a DC 10 Gather Information check get you a general idea of a city?s major news items, assuming there are no obvious reasons why the information would be withheld. The higher your check result, the better the information.
If you want to find out about a specific rumor, or a specific item, or obtain a map, or do something else along those lines, the DC for the check is 15 to 25, or even higher.
[top]Epic Check
You can gather information without eliciting suspicion.
TaskCheck Modifier
Avoid suspicion?20
[top]Avoid Suspicion
By accepting a ?20 penalty on your Gather Information check, you can avoid any suspicions that might otherwise be aroused by someone pursuing sensitive information.
[top]Action
A typical Gather Information check takes 1d4+1 hours.
[top]Try Again
Yes, but it takes time for each check. Furthermore, you may draw attention to yourself if you repeatedly pursue a certain type of information.
[top]Special
A half-elf has a +2 racial bonus on Gather Information checks.
If you have the Investigator feat, you get a +2 bonus on Gather Information checks.
[top]Synergy
If you have 5 or more ranks in Knowledge (local), you get a +2 bonus on Gather Information checks.

System Reference Document -> Skill Descriptions
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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