You point your finger and utter the incantation, releasing a black ray of crackling negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If the attack succeeds, the subject gains 1d4 negative levels.
1 standard action
Close (25 ft. + 5 ft./2 levels)
Ray of negative energy
If the subject has at least as many negative levels as HD, it dies. Each negative level gives a creature a ?1 penalty on attack rolls, saving throws, skill checks, ability checks, and effective level (for determining the power, duration, DC, and other details of spells or special abilities).
Additionally, a spellcaster loses one spell or spell slot from his or her highest available level. Negative levels stack.
Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of permanently draining the victim?s levels, but the negative levels from enervation don?t last long enough to do so.
An undead creature struck by the ray gains 1d4x5 temporary hit points for 1 hour.
Back to System Reference Document → Spells.
|This article is a D20 reference page|
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 03-31-2007 at 01:48 PM|
Last edited by , 10-23-2011 at 11:55 AM
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By Arjan in forum D20 system reference documentComments: 0Last Post: 02-21-2007, 05:30 PM