[top]DRUID SPELLS

[top]0-LEVEL DRUID SPELLS (ORISONS)

[top]1ST-LEVEL DRUID SPELLS

[top]2ND-LEVEL DRUID SPELLS

[top]3RD-LEVEL DRUID SPELLS

[top]4TH-LEVEL DRUID SPELLS

[top]5TH-LEVEL DRUID SPELLS

[top]6TH-LEVEL DRUID SPELLS

[top]7TH-LEVEL DRUID SPELLS

[top]8TH-LEVEL DRUID SPELLS

[top]9TH-LEVEL DRUID SPELLS

[top]Notes

An M or F appearing at the end of a spell?s name in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch. An Xdenotes a spell with an XP component paid by the caster.
Order of Presentation: In the spell lists and the spell descriptions that follow them, the spells are presented in alphabetical order by name except for those belonging to certain spell chains.
When a spell?s name begins with ?lesser,? ?greater,? or ?mass,? the spell description is alphabetized under the second word of the spell name instead.
Hit Dice: The term ?Hit Dice? is used synonymously with ?character levels? for effects that affect a number of Hit Dice of creatures. Creatures with Hit Dice only from their race, not from classes, have character levels equal to their Hit Dice.
Caster Level: A spell?s power often depends on caster level, which is defined as the caster?s class level for the purpose of casting a particular spell. A creature with no classes has a caster level equal to its Hit Dice unless otherwise specified. The word ?level? in the spell lists that follow always refers to caster level.
Creatures and Characters: The words ?creature? and ?character? are used synonymously in the spell descriptions.

Back to System Reference DocumentSpells.
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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