D20:Dragon, Prismatic Epic Creature


=PRISMATIC DRAGON =
Type:Dragon (Light)
Environment:Any land and underground
Organization:Wyrmling, very young, young, juvenile and young adult: solitary or clutch (2?5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1?2 and 2?5 offspring)
Challenge Rating:Wyrmling 14; very young 16; young 22; juvenile 30; young adult 34; adult 39; mature adult 43; old 48; very old 52; ancient 57; wyrm 61; great wyrm 66
Treasure:Double standard
Alignment:Usually neutral
Advancement:Wyrmling 24?27 HD (Huge) HD; very young 29?32 HD (Huge) HD; young 34?37 HD (Gargantuan) HD; juvenile 39?42 HD (Gargantuan) HD; young adult 44?47 HD (Gargantuan) HD; adult 49?52 HD (Gargantuan) HD; mature adult 54?57 HD (Colossal) HD; old 59?62 HD (Colossal) HD; very old 64?67 HD (Colossal) HD; ancient 69?72 HD (Colossal+) HD; wyrm 74?77 HD (Colossal+) HD; great wyrm 79+ HD (Colossal+) HD
Level Adjustment:?
Prismatic Dragons by Age
AgeSizeHit Dice (hp)StrDexConIntWisChaBase Attack/
Grapple
AttackFort SaveRef SaveWill SaveBreath Weapon (DC)Frightful Presence DC
WyrmlingH23d12+138 (287)291023202120+23/+40+30+19+13+18(27)26
Very youngH (28d12+196)378331025242524/+28+47+37+23+16+23 ()31
YoungG33d12+297 (511)371029282928+33/+58+42+27+18+27(35)35
JuvenileG (38d12+418)665411033323332/+38+65+49+32+21+32 ()40
Young adultG43d12+559 (838)451037363736+43/+72+56+36+23+36(44)44
AdultC (48d12+720)1,032491041404140/+48+83+59+41+26+41 ()49
Mature adultC53d12+901 (1,245)531045444544+53/+90+66+45+28+45(53)53
OldC (58d12+1,102)1,479571049484948/+58+97+73+50+31+50 ()58
Very oldC63d12+1,323 (1,732)611053525352+63/+104+80+54+33+54(62)62
AncientC+ (68d12+1,564)2,006651057565756/+68+111+87+59+36+59 ()67
WyrmC+73d12+1,825 (2,299)691061606160+73/+118+94+63+38+63(71)71
Great wyrmC+ (78d12+2,106)2,613731065646564/+78+125+101+68+41+68 ()76
[/indent]
Prismatic Dragon Abilities by Age
AgeSpeedInitiativeACSpecial AbilitiesCaster LevelSR
Wyrmling60 ft., fly 250 ft. (poor)+035 (?2 size, +5 deflection, +22 natural), touch 13,
flat-footed 35
Damage reduction 10/magic,
deflecting force,
hypnotic pattern,
immune to light and blindness
5th24
Very young60 ft., fly 250 ft. (poor)+0, touch 42 (?2 size, +7 deflection, +27 natural),
flat-footed 15
428th
Young60 ft., fly 300 ft. (clumsy)+047 (?4 size, +9 deflection, +32 natural), touch 15,
flat-footed 47
Damage reduction 15/magic11th36
Juvenile60 ft., fly 300 ft. (clumsy)+0, touch 54 (?4 size, +11 deflection, +37 natural),
flat-footed 17
54Rainbow pattern13th
Young adult60 ft., fly 300 ft. (clumsy)+061 (?4 size, +13 deflection, +42 natural), touch 19,
flat-footed 61
Damage reduction 15/epic17th48
Adult60 ft., fly 300 ft. (clumsy)+0, touch 64 (?8 size, +15 deflection, +47 natural),
flat-footed 17
64Sunbeam20th
Mature adult60 ft., fly 300 ft. (clumsy)+071 (?8 size, +17 deflection, +52 natural), touch 19,
flat-footed 71
Damage reduction 20/epic23rd60
Old60 ft., fly 300 ft. (clumsy)+0, touch 78 (?8 size, +19 deflection, +57 natural),
flat-footed 21
78Sunburst26th
Very old60 ft., fly 300 ft. (clumsy)+085 (?8 size, +21 deflection, +62 natural), touch 23,
flat-footed 85
Damage reduction 25/epic29th68
Ancient60 ft., fly 350 ft. (clumsy)+0, touch 92 (?8 size, +23 deflection, +67 natural),
flat-footed 25
92Prismatic wall32nd
Wyrm60 ft., fly 350 ft. (clumsy)+099 (?8 size, +25 deflection, +72 natural), touch 27,
flat-footed 99
35th80
Great wyrm60 ft., fly 350 ft. (clumsy)+0, touch 106 (?8 size, +27 deflection, +77 natural),
flat-footed 29
106Prismatic sphere38th

A prismatic dragon?s natural weapons are treated as magic (wyrmling ? juvenile) or epic (young adult ? great wyrm) for the purpose of overcoming damage reduction.

[top]Combat

Breath Weapon (Su): A prismatic dragon has one of breath weapon, a prismatic spray effect. The breath weapon?s cone is of the size indicated by the dragon?s size, not the normal cone for the spell.
Deflecting Force (Su): A prismatic dragon is protected by a shield of shimmering light similar to a cloak of chaos that provides a deflection bonus to its AC. The deflection bonus is equal to the dragon?s Charisma bonus.
Immune to Light and Blindness (Ex): Prismatic dragons cannot be harmed by any light, including Evocation [Light] spells, searing light, and the various prismatic (sphere, spray, wall) spells. In addition, they are immune to any spell or effect that causes blindness.
Spell-Like At will?hypnotic pattern, rainbow pattern; 3/day?prismatic sphere, prismatic wall, sunbeam, sunburst. The DC is Charisma-based.

[top]Sample Prismatic Dragon

Dragon, PrismaticSample Prismatic Dragon, Old
Colossal (Dragon (Light))
CR 48
HP 1,479 hp, hd58d12+1,102
AC 78 (?8 size, +19 deflection, +57 natural), touch +58, flat-fooded +97
Fort +50, Ref +31, Will +50
Speed 60 ft., fly 300 ft. (clumsy)
Initiative +4 (Improved Initiative)
Spot , Listen
Standard attacks
BAB +58, Grapple +97
Attacks
Full attack: Bite +74 melee, 2 claws +69 (4d6+11) melee, 2 wings +68 (2d8+11) melee, tail slap +69 (4d6+34) melee
Special Attacks/Qualities
Crush 4d8+34 (DC 58), tail sweep 2d8+34 (DC 58), breath weapon, Frightful Presence (DC 58), spells (caster level 26th), spell-like abilities
Immunities, DR 20/epic, SR 66, Blindsight, keen senses, deflecting force
Skills Balance +67, Bluff +80, Climb +84, Concentration +80, Diplomacy +92, Disable Device +80, Escape Artist +61, Gather Information +86, Heal +80, Intimidate +86, Jump +102, Knowledge (all) +80, Listen +80, Move Silently +61, Open Lock +61, Perform (any two) +80, Search +80, Sense Motive +80, Spellcraft +86, Spot +80, Survival +80, Tumble +67, Use Magic Device +80
Feats Blinding Speed (x2), Cleave, Flyby Attack, Great Cleave, Improved Critical (bite), Improved Initiative, Improved Sunder, Improved Spell Capacity (9th), Improved Spell Capacity (9th), Power Attack, Quicken Spell-Like Ability, Snatch, Spell Knowledge (x4), Weapon Focus (bite), Weapon Focus (claw), Weapon Focus (tail slap)
Str 57
Con 49
Dex 10
Int 48
Wis 49
Cha 48
Alignment Usually neutral,
Environment Any land and underground,
Organisation Solitary, pair, or family (1?2 and 2?5 off-spring)


A prismatic dragon?s natural weapons are treated as epic for the purpose of overcoming damage reduction.
Breath Weapon (Su): Cone of prismatic spray, 70 ft., effect as spell, reflex for half (DC 58).
Spell-Like At will?hypnotic pattern, rainbow pattern; 3/day?sunbeam, sunburst. Caster level 26th; save DC 29 + spell level. The DC is Charisma-based.
Immunities (Ex): Immune to sleep and paralysis effects, immune to light and blindness effects.
Sorcerer Spells Known (6/11/11/11/10/10/10/10/9/11; base DC 29 + spell level): 0?dancing lights, daze, detect magic, ghost sound, light, prestidigitation, ray of frost, read magic, resistance; 1st?enlarge person, mage armor, magic missile, shield, true strike, unseen servant; 2nd?alter self, blur, darkness, detect thoughts, levitate; 3rd?blink, fireball, greater magic weapon, haste, tongues, wind wall; 4th?confusion, polymorph, scrying, stoneskin; 5th? baleful polymorph, dismissal, fabricate, passwall, wall of force; 6th?antimagic field, greater dispell magic, true seeing; 7th?forcecage, sequester, spell turning, greater teleport; 8th?greater planar binding, mass charm monster, symbol of death, temporal stasis; 9th?dominate monster, gate, imprisonment, time stop, wish
Possessions: Staff of the cosmos, ring of regeneration, 15,563 gp.
SEE WIKIPEDIA ENTRY: Dragon

System Reference Document -> Epic Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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