This spell forces an extraplanar creature back to its proper plane if it fails a special Will save (DC = spell?s save DC ? creature?s HD + your caster level). If the spell is successful, the creature is instantly whisked away, but there is a 20% chance of actually sending the subject to a plane other than its own.
Clr 4, Sor/Wiz 5
V, S, DF
1 standard action
Close (25 ft. + 5 ft./2 levels)
One extraplanar creature
Will negates; see text
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 03-31-2007 at 01:37 PM|
Last edited by , 10-23-2011 at 11:55 AM
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