D20:Detect Undead Spell
Detect Undead
Clr 1, Pal 1, Sor/Wiz 1
V, S, M/DF
1 standard action
60 ft.
Cone-shaped emanation
Concentration, up to 1 minute/ level (D)
None
1st Round: Presence or absence of undead auras.
2nd Round: Number of undead auras in the area and the strength of the strongest undead aura present. If you are of good alignment, and the strongest undead aura?s strength is overwhelming (see below), and the creature has HD of at least twice your character level, you are stunned for 1 round and the spell ends.
3rd Round: The strength and location of each undead aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.
Aura Strength: The strength of an undead aura is determined by the HD of the undead creature, as given on the following table:
HD | Strength |
---|---|
1 or lower | Faint |
2?4 | Moderate |
5?10 | Strong |
11 or higher | Overwhelming |
Original Strength | Duration of Lingering Aura |
---|---|
Faint | 1d6 rounds |
Moderate | 1d6 minutes |
Strong | 1d6x10 minutes |
Overwhelming | 1d6 days |
Arcane Material Component: A bit of earth from a grave.
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:55 AM 0 Comments, 10,324 Views |
, 03-31-2007 at 01:32 PM
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