The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and white only but otherwise like normal sight. Darkvision does not grant one the ability to see in magical darkness.
Rgr 3, Sor/Wiz 2
V, S, M
1 standard action
Will negates (harmless)
Darkvision can be made permanent with a permanency spell.
Material Component: Either a pinch of dried carrot or an agate.
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 05-20-2007 at 12:25 AM|
Last edited by , 10-23-2011 at 11:58 AM
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