D20:Continual Flame Spell
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn?t use oxygen. A continual flame can be covered and hidden but not smothered or quenched.
Clr 3, Sor/Wiz 2
V, S, M
1 standard action
Magical, heatless flame
Light spells counter and dispel darkness spells of an equal or lower level.
Material Component: You sprinkle ruby dust (worth 50 gp) on the item that is to carry the flame.
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 03-30-2007 at 07:48 PM|
Last edited by , 10-23-2011 at 11:55 AM
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