D20:Construct Type Creature Type
[top]Construct Type
A construct is an animated object or artificially constructed creature.
[top]Features
A construct has the following features.
- 10-sided Hit Dice.
- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
- No good saving throws.
- Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the construct has an Intelligence score. However, most constructs are mindless and gain no skill points or feats.
[top]Traits
A construct possesses the following traits (unless otherwise noted in a creature?s entry).
System Reference Document -> Creature Types (SRD)
- No Constitution score.
- Low-light vision.
- Darkvision out to 60 feet.
- Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
- Immunity to poison, sleep effects, paralysis, stunning, disease , death effects, and necromancy effects.
- Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature?s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
- Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
- Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
- Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
- Since it was never alive, a construct cannot be raised or resurrected.
- Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the following table.
Construct Size | Bonus Hit Points | Construct Size | Bonus Hit Points |
---|---|---|---|
Fine | ? | Large | 30 |
Diminutive | ? | Huge | 40 |
Tiny | ? | Gargantuan | 60 |
Small | 10 | Colossal | 80 |
Medium | 20 |
- Proficient with its natural weapons only, unless generally humanoid in form, in which case proficient with any weapon mentioned in its entry.
- Proficient with no armor.
- Constructs do not eat, sleep, or breathe.
System Reference Document -> Creature Types (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:55 AM 0 Comments, 2,758 Views |
, 04-12-2007 at 02:58 PM
Tags for this Page
Similar Pages
-
Fey Type (Creature Type)
By Arjan in forum D20 system reference documentComments: 0Last Post: 04-12-2007, 02:57 PM -
Elemental Type (Creature Type)
By Arjan in forum D20 system reference documentComments: 0Last Post: 04-12-2007, 01:51 PM -
Size and Type (Creature Statistic)
By Arjan in forum D20 system reference documentComments: 0Last Post: 02-21-2007, 10:09 PM -
Creatures by Type (SRD)
By Arjan in forum CategoryComments: 0Last Post: 02-18-2007, 07:02 PM
Bookmarks