This spell causes the targets to become confused, making them unable to independently determine what they will do.
Brd 3, Madness 4, Sor/Wiz 4, Trickery 4
V, S, M/DF
1 standard action
Medium (100 ft. + 10 ft./level)
All creatures in a 15-ft. radius burst
Roll on the following table at the beginning of each subject?s turn each round to see what the subject does in that round.
|01?10||Attack caster with melee or ranged weapons (or close with caster if attack is not possible).|
|21?50||Do nothing but babble incoherently.|
|51?70||Flee away from caster at top possible speed.|
|71?100||Attack nearest creature (for this purpose, a familiar counts as part of the subject?s self).|
Arcane Material Component: A set of three nut shells.
Back to System Reference Document → Spells.
|This article is a D20 reference page|
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 05-19-2007 at 11:55 PM|
Last edited by , 10-23-2011 at 11:58 AM
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By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 11:55 PM