D20:Brain Lock Power


Brain Lock
Telepathy (Compulsion) [Mind-Affecting]
Level:Telepath 2
Display:Material and visual
Range:Medium (100 ft. + 10 ft./ level)Template:vardefine: targetsTemplate:vardefine: targetTemplate:vardefine: effectTemplate:vardefine: areaTemplate:ifexpr: -- template var: target
Duration:Concentration + 1 round
Saving Throw:Will negates
Power Resistance:Yes
Power Points:3
The subject?s higher mind is locked away. He stands dazed, unable to take any psionic actions (including manifesting powers or using psionic feats that require a decision to be used) nor any mental actions at all class="errata" |
is dazed and cannot take psionic actions for the duration of the power
. A brain locked subject is not stunned, so attackers get no special advantage against him.
A brain locked flyer must descend to the closest safe level area below it. An air-breathing swimmer must make for the surface.
Augment: You can augment this power in one or both of the following ways.
1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid.
2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above.

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