[top]BODAK

Medium (Undead (Extraplanar))
CR 8
HP 58, hd9d12
AC 20 (+2 Dex, +8 natural), touch 12, flat-fooded 18
Fort +3, Ref +5, Will +7
Speed 20 ft. (4 squares)
Initiative +6
Spot , Listen
Standard attacks
BAB +4, Grapple +5
Attacks
Full attack: Slam +6 melee (1d8+1)
Special Attacks/Qualities
Death gaze
Damage reduction 10/cold iron, darkvision 60 ft., immunity to electricity, resistance to acid 10 and fire 10, undead traits, vulnerability to sunlight
Skills Listen +11, Move Silently +10, Spot +11
Feats Alertness, Dodge, Improved Initiative, Weapon Focus (slam)
Str 13
Con ?
Dex 15
Int 6
Wis 12
Cha 12
Alignment Always chaotic evil,
Environment A chaotic evil-aligned plane,
Organisation Solitary or gang (2?4)


Bodaks are the undead remnants of humanoids who have been destroyed by the touch of absolute evil.
A bodak retains fleeting memories of its past life and can speak Common (or some other humanoid language).

[top]COMBAT

Death Gaze (Su): Death, range 30 feet, Fortitude DC 15 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later. The save DC is Charisma-based.
Vulnerability to Sunlight (Ex): Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to the direct rays of the sun deals 1 point of damage to the creature.

System Reference Document -> List of Creatures
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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