D20:Armor of Darkness Spell
The spell envelops the warded creature in a shroud of shadows. The shroud can, if the caster desires, conceal the wearer?s features. In any case, it grants the recipient a +3 deflection bonus to Armor Class plus an additional +1 for every four caster levels (maximum bonus +8). The subject can see through the armor as if it did not exist and is also afforded darkvision with a range of 60 feet. Finally, the subject gains a +2 bonus on saving throws against any holy, good, or light spells or effects. Undead creatures that are subjects of armor of darkness also gain +4 turn resistance.
Armor Of Darkness
V, S , D F
Will negates (harmless)
Back to System Reference Document → Spells.
|This article is a D20 reference page|
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 03-30-2007 at 06:47 PM|
Last edited by , 10-23-2011 at 11:55 AM
0 Comments, 606 Views
Loading Selected Tab - Please Wait