[top]GIANT ANT QUEEN

Ant, Giant QueenGiant Ant, Queen
Large (Vermin)
CR 2
HP 22, hd4d8+4
AC 17 (?1 size, ?1 Dex, +9 natural),, touch 8, flat-fooded 17
Fort +5, Ref +0, Will +2
Speed 40 ft. (8 squares)
Initiative ?1
Spot , Listen
Standard attacks
BAB +3, Grapple +10
Attacks
Full attack: Bite +5 melee (2d6+4)
Special Attacks/Qualities
Improved grab
Scent, vermin traits
Skills ?
Feats TrackB
Str 16
Con 13
Dex 9
Int
Wis 13
Cha 11
Alignment Always neutral,
Environment Temperate plains,
Organisation Hive (1 plus 10?100 workers and 5?20 soldiers)
Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long, while queens can grow to a length of 9 feet.

[top]COMBAT

Improved Grab (Ex): To use this ability, a giant ant must hit with its bite attack.
Skills: *Giant ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant ant can always choose to take 10 on Climb checks, even if rushed or threatened.
SEE WIKIPEDIA ENTRY: Ant

System Reference Document -> List of Creatures
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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