D20:Aberration Type Creature Type

[top]Aberration Type
An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.
[top]Features
An aberration has the following features.
[top]Traits
An aberration possesses the following traits (unless otherwise noted in a creature?s entry).
  • Darkvision out to 60 feet.
  • Proficient with its natural weapons. If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using.
  • Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Aberrations not indicated as wearing armor are not proficient with armor. Aberrations are proficient with shields if they are proficient with any form of armor.
  • Aberrations eat, sleep, and breathe.


System Reference Document -> Creature Types
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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