Coaster
BRCS:Chapter six/Armies and warfare/Military units » Coaster
The coaster is the standard Cerilian light trader. This is a fast, single-masted trading and fishing ship rigged fore and aft with triangular lateen sails. Coasters can serve as scouts and couriers in wartime, but are not capable of fighting proper warships.
The coaster has replaced the cog and qarib as a merchant ship where renaissance technology is current. The cog was a dual service vessel, but ships are now build with greater specialization to make them better at their primary mission.
Coaster: Colossal vehicle; Seaworthiness +1; Shiphandling +1; Speed wind x 20 ft (average); Overall AC -3; Hull Sections 14 (sink 3 sections); section 50 hp (hardness 5); Section AC 3; Rigging Sections 1; Rigging hp 60 (hardness 0); AC 1; Ram 3d6; Mounts 2 light; Space 40 ft x 20 ft; Height 10 ft (draft 10 ft); Compliment 20; Watch 4; cargo 80 tons (Speed wind x 10 ft 40 tons or more) cost 7,000 gp.
from Table 6-2: Standard Naval units
Unit | Class | Region | Sail | Cargo | Bunks | Cost | Melee | Missile | Def | Hits | Mv | Mrl | Special |
Coaster | Light | 16 | 1 | 0 | 2 GB | + 0 | - 2 | 10 | 1 | 1 | + 2 |
See Also: Naval units
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Created by Last edited by , 10-23-2011 at 02:03 PM 0 Comments, 6,777 Views |
, 06-19-2009 at 04:00 AM
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