BRCS:Chapter nine/Creatures/Goblin, Cerilian


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All goblinoids are viewed by Cerilians as part of one species ?
thus, goblinkind is divided into small goblins (goblins), medium
goblins (hobgoblins) and large goblins (bugbear). They
generally live in intermixed tribes, with common/small goblins
accounting for about 50% of the population, medium goblins
for about 30% and large goblins for about 20%. The favored
class for all types of goblins in Cerilia is barbarian. Cerilian
goblins are as likely to have character levels as humans;
many are fierce warriors that are equal to all but the mightiest
of heroes. Cerilian goblins may learn the wolfrider feat.
Common and elite goblins are +0 ECL races; huge goblins are
a +3 ECL race.

Wolfrider [Racial]

You are trained at riding wolves.
:Regions: Goblin
Benefits: You gain a +2 bonus on all handle animal and ride checks related to wolves. You can use animal empathy untrained with regards to wolves.


See Also: Goblin
- Further descriptions of the goblinoid communities and history
See Also: D20 Goblins
 
This article is a Birthright Campaign Setting (D&D 3.5/D20) page
The BRCS Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons from Wizards of the Coast.
 

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