BRCS:Chapter nine/Creatures/Giant, forest

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Huge Giant
Hit Dice: 16d8+112 (184 hp)
Initiative: -1 (Dex)
Speed: 20 ft.
AC: 20 (-2 size, -1 Dex, +13 natural)
Attacks: Slam +21 melee
Damage: Slam 1d6+11
Face/Reach: 10 ft. by 10 ft./15 ft.
Special Attacks: Spell-like abilities
Special Qualities: Fire vulnerability
Saves: Fort +17, Ref +4, Will +9
Abilities: Str 33, Dex 9, Con 24, Int 11, Wis 14, Cha 10
Skills: Climb +15, Hide -5, Intuit Direction +6, Knowledge (nature) +4, Wilderness Lore +6
Feats: Cleave, Iron Will, Power Attack, Track

Climate/Terrain: Cold and temperate forests
Organization: Solitary
Challenge Rating: 9
Treasure: None
Alignment: Usually neutral good
Advancement: By character class
Forest giants are the guardians of Cerilia's woodlands, protecting it from incursions of evil, and destructive logging or clearing. They are found in the deepest forests, far from human settlements. Forest giants appear as great, gnarly humanoids, with wood-like skin, dark leafy hair, and long, root-like fingers and feet. They stand roughly 14 feet tall, weighing close to 7,000 pounds.
Forest giants generally shy away from combat, except when to protect their precious forests. In that situation, they wade into combat with murderous fury, making full use of their many spell-like abilities.
Spell-like abilities: At will - entangle, speak with animals, speak with plants; 1/day - hold monster, summon nature's ally V, wall of thorns. These abilities are as the spells, cast by a 16th-level druid (save DC 10 + spell level).
Fire vulnerability (Ex): On a failed save, forest giants take double damage from fire.
Skills: Forest giants receive a +8 racial bonus on hide checks in forest terrain.

See Also: Giant ecology - how giants fit into the ecosystem of Cerilia
This article is a Birthright Campaign Setting (D&D 3.5/D20) page
The BRCS Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons from Wizards of the Coast.

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