BRCS:Chapter nine/Creatures/Dragon, Cerilian

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Climate/Terrain: Mountains
Organization: Solitary
Challenge Ratings: Old 18, Very Old 20, Ancient 22, Wyrm 24, Great Wyrm 26
Treasure: Double standard
Alignment: Often neutral
Advancement: Old 28-29 HD (Huge); very old 31-32 HD (Huge); ancient 34-35 HD (Gargantuan); wyrm 37-38 HD (Gargantuan); great wyrm 40+ HD (Gargantuan)

Cerilian dragons are among the most ancient inhabitants of the continent, predating even elves and dwarves. Perhaps once there were many, but over the years, in-fighting and fighting the younger races have taken their toll. There are only a half dozen dragons known to be left, and only the names of three are known (Tarazin, Vstaive Freak, and Raizhadik). All living dragons are of the Old age or higher.

Dragons are extremely intelligent and knowledgeable, conserving much lore that has been lost to the younger races.
They speak their own language; some also speak Elven or Dwarven.

All dragons of Cerilia are members of a single species, appearing as long, serpentine creatures with great leathery wings and short legs. Their backs are protected by iron-hard scales, their bellies by layers of thick, leathery skin. Their color ranges from reddish rust-brown to iron gray, with their bellies usually of a paler tone than their scales.

Cerilian dragons are cunning in the extreme, and they are all among the most dangerous creatures of the world. Most, however, don't care much for physical combat, preferring to rely on their ability to intimidate or spellbind lesser creatures, rather than engaging in melee. If mortally threatened, most dragons will not hesitate to flee.
Breath Weapon (Su): Cerilian dragons have one type of breath weapon - a cone of burning venom. Half the damage inflicted by their breath is considered acid, the other half fire.
Gaze (Su): Any creature within 30 feet of a dragon must succeed at a will save each round, or be held, as per the spell, using the dragon's HD as caster level. Saving against this gaze uses the same DC as the dragon's frightful presence.
Spells: All Cerilian dragons are accomplished spellcasters. They cast spells as sorcerers, and they have a preference for spells from the schools of abjuration, conjuration, divination and transmutation. They can also access spells from the clerical domains of healing, knowledge, and protection.
Spell-like abilities: At will - suggestion; 3/day - feeblemind, geas/quest; 1/day - dominate monster.
Skills: Cerilian dragons receive any two knowledge skills for free at one rank per Hit Die.

See Also: Details of the known dragons in Cerilia
Still to copy Table 9.1 - see RaspKFOG/Dragons_of_Cerilia in the meantime
This article is a Birthright Campaign Setting (D&D 3.5/D20) page
The BRCS Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons from Wizards of the Coast.

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