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  1. #1
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    The mail-game Honourbound has recently been closed.
    Let me point out that this is a very unfair way of dealing with players, which also invested a lot of time for the character creation. what remains is a cynical text in the index-startup.
    Very disappointing.

    Since this page has been promoted in the Birhtright-Link-Page and some people in the forum joined it, I guess one should mention it here....
    my purpose is now to lead you into the Pallace where you shall have a clear and delightful view of all those various objects, and scattered excellencies, that lye up and down upon the face of creation, which are only seen by those that go down into the Seas, and by no other....

  2. #2
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    On Tue, 1 Oct 2002, Azrai wrote:
    > The mail-game Honourbound has recently been closed. Let me point out
    > that this is a very unfair way of dealing with players, which also
    > invested a lot of time for the character creation. what remains is a
    > cynical text in the index-startup. Very disappointing.

    Eh. It`s not so bad. Running a pbem is a lot of hard work. I`ve failed
    at it myself, been unable to keep up with the workload. Hats off to
    `Mythos` for giving it a go.
    --
    Communication is possible only between equals.
    Daniel McSorley- mcsorley@cis.ohio-state.edu

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  3. #3
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    > On Tue, 1 Oct 2002, Azrai wrote:
    > > The mail-game Honourbound has recently been
    > closed. Let me point out
    > > that this is a very unfair way of dealing with
    > players, which also
    > > invested a lot of time for the character creation.
    > what remains is a
    > > cynical text in the index-startup. Very
    > disappointing.
    >
    > Eh. It`s not so bad. Running a pbem is a lot of
    > hard work. I`ve failed
    > at it myself, been unable to keep up with the
    > workload. Hats off to
    > `Mythos` for giving it a go.

    Indeed. People should try to be more understanding of
    the DM and how much work is involved. I for one can
    perfectly understand why a cynical message might have
    been left on the index. The amount of work put into
    character creation is really no comparison to DMing an
    entire email game.
    You say it`s unfair? Well I think it`s probably safe
    to assume that the DM didn`t just start the game just
    to close it down and jerk people`s chains.... don`t
    forget that the DM is also trying to have a good time.
    But you have to realize that things happen. Real
    life must always take priority, and things happen in
    real life that can`t be planned.

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  4. #4
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    > > On Tue, 1 Oct 2002, Azrai wrote:
    > > > The mail-game Honourbound has recently been
    > > closed. Let me point out
    > > > that this is a very unfair way of dealing with
    > > players, which also
    > > > invested a lot of time for the character creation.
    > > what remains is a
    > > > cynical text in the index-startup. Very
    > > disappointing.
    > >
    > > Eh. It`s not so bad. Running a pbem is a lot of
    > > hard work. I`ve failed
    > > at it myself, been unable to keep up with the
    > > workload. Hats off to
    > > `Mythos` for giving it a go.
    >
    > Indeed. People should try to be more understanding of
    > the DM and how much work is involved. I for one can
    > perfectly understand why a cynical message might have
    > been left on the index. The amount of work put into
    > character creation is really no comparison to DMing an
    > entire email game.
    > You say it`s unfair? Well I think it`s probably safe
    > to assume that the DM didn`t just start the game just
    > to close it down and jerk people`s chains.... don`t
    > forget that the DM is also trying to have a good time.
    > But you have to realize that things happen. Real
    > life must always take priority, and things happen in
    > real life that can`t be planned.
    >

    I don`t entirely agree. DMs start their own games and it is entirely up
    to them...at least until the game really starts and the players are
    hooked up. If you try to provide the players with all the info and then
    suddenly close the game, it is all your mistake, but players don`t
    suffer.

    When you demand that players fill in their own sheets and close the game
    when they do, it is entirely different problem. They do it to help you
    run the game, expecting to have some fun when it starts, and you
    suddenly close it and all the effort is in vain.

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  5. #5
    Site Moderator kgauck's Avatar
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    Creative effort is never in vain. Ideas and concepts created can be used in
    other games. Sometimes your whole effort can be ported directly into
    another game.

    Kenneth Gauck
    kgauck@mchsi.com

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  6. #6
    Senior Member Trithemius's Avatar
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    Milos Rasic:
    > When you demand that players fill in their own sheets and
    > close the game when they do, it is entirely different
    > problem. They do it to help you run the game, expecting to
    > have some fun when it starts, and you suddenly close it and
    > all the effort is in vain.

    I find that this tradition of making the players fill out their own
    domain sheets to be very daft. It can only lead to inconsistency and
    error and problems like those that Milos mentioned.

    --
    John Machin
    (trithemius@paradise.net.nz)
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    "Nothing is more beautiful than to know the All."
    Athanasius Kircher, Ars Magna Sciendi.

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  7. #7
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    > I don`t entirely agree. DMs start their own games
    > and it is entirely up
    > to them...at least until the game really starts and
    > the players are
    > hooked up. If you try to provide the players with
    > all the info and then
    > suddenly close the game, it is all your mistake, but
    > players don`t
    > suffer.
    >
    > When you demand that players fill in their own
    > sheets and close the game
    > when they do, it is entirely different problem. They
    > do it to help you
    > run the game, expecting to have some fun when it
    > starts, and you
    > suddenly close it and all the effort is in vain.

    That`s not entirely the truth. Many people simply
    don`t fill out their domain sheets completely or put
    all the needed information into their turns... that
    very quickly adds up DM workload. And as Kenneth
    said, no creative effort is ever in vain.... no matter
    how small.
    In Honorbound, I played the Red Witch. I never really
    got to play her, but the background I typed up for her
    will no doubt find its way into some gaming enterprise
    or another I undertake down the road.
    A lot of people people seem to get jaded and cynical
    when "yet another pbem dies and all my efforts are
    wasted." What do I say to that? Step back, take a
    breath and quite being so angry. Every game that is
    run, no matter how long it lasts, adds to the totality
    of creativity in the BR community.

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  8. #8
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    > Every game that is run, no matter how long it lasts,
    adds to the totality of creativity in the BR
    community. <

    I can see and appreciate the sentiment of the
    above statement. I stongly suspect, however, that is
    not the primary motivation of people who play the PBEM
    games. :)

    Darkke


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  9. #9
    Site Moderator Ariadne's Avatar
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    I feel sad about it. IMO nobody is perfect and I must touch my own nose with making some mistakes (but I tried to remove them). It was the first time, I started to play an e-mail game and everybody is able to learn. If the DM has real personal or time problems, it's O.K. that he closed it, but he should have informed the players about it...

    The thing with my character (the leader of the White Swords) is a little bit funny, because I don't know until today, which bloodline she has...
    May Khirdai always bless your sword and his lightning struck your enemies!

  10. #10
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    >
    > Milos Rasic:
    > > When you demand that players fill in their own sheets and close the
    > > game when they do, it is entirely different problem. They do it to
    > > help you run the game, expecting to have some fun when it
    > starts, and
    > > you suddenly close it and all the effort is in vain.
    >
    > I find that this tradition of making the players fill out
    > their own domain sheets to be very daft. It can only lead to
    > inconsistency and error and problems like those that Milos mentioned.
    >

    The only PBeMs in which DMs fill the sheets themselves were/are False
    Hopes, Legacy of Ruins and Ruins of Empire. Maybe accidentaly, maybe
    not, those are the best PBeMs I have ever played in.

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