I don`t know about you guys, but I love the idea of the blooded Abominations
in my campaigns. I`m curious as to any minor awnsheigh that you people use.

---

The peaceloving alchemist Rickard Pike was in a field one afternoon trying
desperately to crack the mystery of the luminescent Phospherous Root when he
suddenly was konged on the head by a piece of debris fallen from the sky.
Studying the curious green, glowing rock he soon realised that it was indeed
a piece of Godrock, the remains of a mountain imbued with the essence of
gods. This was such a wonderous discovery that he raced home as fast as he
could to tell everyone.

As Rickard Pike arived that evening to tell of his great discovery he found
himself transformed into a gigantic flying, feathered squid. Now, whenever
Rickard Pike is exposed to light, the peaceloving alchemist is metamorphed
by the essence of a dark god into the twisted half-eagle, half-squid hybrid:
The Demented Squeagle.


The Squeagle

Gargantuan Magical Beast (Aquatic)
Hit Dice: 20d10+140 (250 hp)
Initiative: +2 (Dex)
Speed: Swim 20 ft. Fly 60 ft. (average)
AC: 22 (-4 size, +2 Dex, +14 natural)
Attacks: 2 tentacle rakes +28 melee, 6 arms +23 melee, _bite +23 melee
Damage: Tentacle rake 2d8+12, arm 1d6+6, bite 4d6+6
Face/Reach: 20 ft. by 40 ft./"_10 ft. (100 ft. with tentacle)
Special Attacks: Improved grab, constrict 2d8+12 or 1d6+6, Snatch
Special Qualities: Jet, ink cloud, Darkness Vulnerability
Saves: Fort +19, Ref +14, Will +13
Abilities: Str 34, Dex 15, Con 24, Int 16, Wis 13, Cha 11
Skills: Knowledge (geography) +8, Knowledge (nature) +8, Listen +16, Search
+16, Spot +16
Feats: Alertness, Blind-Fight, Expertise, Improved Critical_(tentacle), Iron
Will

Climate/Terrain: Temperate, warm mountains, or any aquatic
Organization: Solitary or swarm (2-200)
Challenge Rating: 13
Treasure: Double standard
Alignment: Always neutral evil
Advancement: 21-32 HD (Gargantuan); 33-60 HD (Colossal)

Squeagles speak Aquan and Auran.

Combat

The Squeagle often attacks from the air, swooping earthward to snatch prey
in its powerful tentacles and carry its prize off to its aquatic home for a
proper feast. An airborne Squeagle is typically hunting and will attack any
Medium-size or larger creature that appears edible. The Squeagle strikes its
opponent with its barbed tentacles, then grabs and crushes with its arms or
drags victims into its huge beak.

Improved Grab (Ex): To use this ability, The Squeagle must hit an opponent
of up to Huge size with an arm or tentacle attack. If it gets a hold, it can
constrict.

Constrict (Ex): The Squeagle deals automatic arm or tentacle damage with a
successful grapple check against Huge or smaller creatures.

Jet (Ex): When underwater, The Squeagle can jet backward once per round as a
double move action, at a speed of 280 feet.

Ink Cloud (Ex): The Squeagle can emit a cloud of jet-black ink 80 feet high
by 80 feet wide by 120 feet long once per minute as a free action. The cloud
provides total concealment, which the kraken normally uses to escape a
losing fight. Creatures within the cloud suffer the effects of total
darkness.

Snatch (Ex): When the Squeagle hits a creature of at least Small size, but
no larger than Huge, with a tentacle attack, it attempts to start a grapple
as a free action without provoking an attack of opportunity. If The Squeagle
achieves a hold, it can fly off with its prey and automatically make a bite
attack each round in lieu of a tentacle attack. It can drop a snatched
creature as a free action or use a standard action to fling it aside. A
flung creature travels 90 feet and takes 9d6 points of damage. If the roc
flings it while flying, the creature suffers this amount of damage or
falling damage, whichever is greater.

Darkness Vulnerability (Su): Whenever The Squeagle is not exposed to at
least some tiny amount of natural or magical light (the effect of the Ink
Cloud do not cause this), the powerful abomination is transformed into the
peaceloving alchemist Rickard Pike, who, of course, in the tradition of such
things, is an annoying, pacifist, lawful good character who will have no
memory of the events that happened during the time he was The Demented
Squeagle. Exposure to light will heal him of this awful affliction,
returning him to his true form once more.

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