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Thread: Trade Routes (Well I'll be....)
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03-10-2002, 03:37 PM #31
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Orginally posted by Lawgiver
Orginally posted by Chaos Lord Arioch
Also there should be a random element added to the land routes as there is with the sea routes (eg. foul weather, missing caravan?)
It may sound like it complicates things but I think its better than saying, "OK, you have a land route, every quarter you receive an extra 5 GB".
A caravan would be treated like a ship or a unit of soldiers, with a maintenance cost and everything. It's very simple.
As far as caravan's comin gup missing I would leave that to the DM's discretion and random events as warlord_nabron suggested.Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
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03-10-2002, 03:40 PM #32
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Orginally posted by Lord Shaene
As the primary guild holder in our campaign, I have to applaud our Dm on this issue. We go by the current system presented in the rules book and yes i do make alot of money as a guilder. but i actually need that money to maintain what i have. its not easy maintaining an underground network while also maintaining a good front. there are so many things you have to pay for. my Dm makes sure that my gold bars arent to numerous. my last underground encounter nearly broke me. fortunatley by luck of the roll i prevailed but at great cost. i am once again trying to rebuild my treasury.
so yes we do get an abundance of money, but its like they say the more you get the more you spend and believe me my character has an expensive taste, nothing but the finest for me. Is my character powerful yes, is he so powerful that i could rule the country no
I think the main point is that maintenance cost for everything is accounted for in what I throw at the players and thus they have to use their GBs to maintain what they have! If you don't cause them to have stuff that costs them money what is the point in collecting the money in the first place?Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
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03-15-2002, 04:25 AM #33Orginally posted by Lord Eldred
Why are you complicating things by adding a maintenance cost to a trade route? The Gold Bars produced would account for the maintenance cost or are you trying to make it possible that a trade route loses money. That would just take a minor adjustment in the GB production charts and then every holding should have a chance to lose money for its owner.Servant of the Most High,
Lawgiver
Isaiah 1:17
Learn to do good; Seek justice, Rebuke the oppressor; Defend the fatherless, Plead for the widow.
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03-15-2002, 04:26 AM #34Orginally posted by Lord Eldred
If you don't cause them to have stuff that costs them money what is the point in collecting the money in the first place?Servant of the Most High,
Lawgiver
Isaiah 1:17
Learn to do good; Seek justice, Rebuke the oppressor; Defend the fatherless, Plead for the widow.
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04-29-2002, 07:07 PM #35
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Gang,
For those who are interested in commodity-based trading (via routes or holdings), you might want to look at the system used in Avalon Hill's bg Age of Renaissance. Not perfect, but simple enough to adopt to your own pleasure.
BTW, my first post :)
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05-06-2002, 08:49 PM #36
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Orginally posted by Lawgiver
Orginally posted by Lord Eldred
Why are you complicating things by adding a maintenance cost to a trade route? The Gold Bars produced would account for the maintenance cost or are you trying to make it possible that a trade route loses money. That would just take a minor adjustment in the GB production charts and then every holding should have a chance to lose money for its owner.Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
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