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Thread: preist's of Azrai?
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09-10-2002, 03:35 PM #31
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09-11-2002, 09:35 PM #32
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In the old 2E Paladin's Handbook, the idea of worshipping "philosophies" was introduced -- as an alternative to paladins worshipping any specific god.
The "Hand of Azrai" could be a cult which worships Azrai's ancient doctrine. I get the impression that Belenik and Kriesha never really absorbed all of Azrai's portfolio -- just certain aspects of it which matched each champion's personality . . . . The most cunning aspects of his godhood (lies, tyranny, intrigue, deception, black magic, undeath) really didn't fall to anyone.
Well, there are still people who would subscribe to aspects of that "portfolio". So, what happens when a "portfolio" has worshippers, but no god?
. . . . It could be that the "portfolio" becomes a philosophy. And, that opens up some interesting roleplaying possibilities -- as far as other gods manuevering to gain control over that portfolio and other powers (fiends, powerful awsheghlien, etc.) attempting to exploit that to ascend to godhood or block others who wish to do so.
There are many awsheghlien who would probably like to claim that portfolio. However, most (including the Serpent) do not have enough of "divine essence" to ascend.
(The Serpent, in particular, seems to want to become a god. However, he's still relatively weak in terms of bloodline strength, I believe.)
The Gorgon, who is perhaps the only awsheghlien "qualified" to take on that role, refuses to accept it. He's driven by an obsession to conquer Anuire and to undo his brothers' works . . . . However, that doesn't mean that he won't "reserve" the portfolio for later, capitalize on the extra political power a small cult worshipping a favorable philosophy might provide, or block others from taking over that portfolio.
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09-11-2002, 11:49 PM #33
I'm working on the chapter on gods for the upcoming 3rd Edition Campaign Setting at the moment. It will feature information on the Cold Rider, Azrai (the ancient aspect still worshipped by some today), and the non-human gods.
So as you can imagine, this discussion is quite interesting.
Azrai is dead, he was destroyed at the battle of Mount Deismaar, but the question does remain, where did all his power go? He was the greatest of the ancient gods, and all that remains behind are few (admitedly quite powerful) awnsheghlien and two weak gods. I am working on an interesting solution to this, one that will provide plenty of adventure for high level PCs. (Some people posting here have already come up with something similar I see).
As for the cold rider... well you will just have to wait and see. All I can say is this. He isn't Azrai, but he may be responsible for the rebirth of that dark power.
The 3E campaign setting will also feature some info on the various dark temples and order dedicated to Azrai, the serpent and the non-human gods.Let me claim your Birthright!!
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09-12-2002, 12:32 AM #34
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On Thu, 12 Sep 2002, Raesene Andu wrote:
> Raesene Andu wrote:
> I`m working on the chapter on gods for the upcoming 3rd Edition
> Campaign Setting at the moment. It will feature information on the
> Cold Rider, Azrai (the ancient aspect still worshipped by some today),
> and the non-human gods.
>
> So as you can imagine, this discussion is quite interesting.
>
> Azrai is dead, he was destroyed at the battle of Mount Deismaar, but
> the question does remain, where did all his power go? He was the
> greatest of the ancient gods, and all that remains behind are few
> (admitedly quite powerful) awnsheghlien and two weak gods. I am
> working on an interesting solution to this, one that will provide
> plenty of adventure for high level PCs. (Some people posting here have
> already come up with something similar I see).
>
> As for the cold rider... well you will just have to wait and see. All
> I can say is this. He isn`t Azrai, but he may be responsible for the
> rebirth of that dark power.
That`s a terrible idea. Instead of publishing your conversion material
early and often, when it would have been useful to DMs trying to run BR 3e
campaigns, you`re still holding out for a single monolithic release. That
alone is enough to make your `official` 3e conversion pretty much
obsolete, since those of us that still want to run BR in 3e have had the
best part of 2 years to make our own conversions. A single big release is
too little, too late.
And now you say the `conversion` will include set-in-stone definitions of
material that was intentionally left open for DMs to decide? Foul.
When I first heard there was a conversion being worked on, I thought it
sounded interesting, but now I`m thinking, why bother?
--
Communication is possible only between equals.
Daniel McSorley- mcsorley@cis.ohio-state.edu
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09-12-2002, 01:35 AM #35
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Hi, I don't have my books with me right now so I can't be certain but wasn't there some mention in the Book on Awnshegh of a being that was thought to be the soul of Azrai which drifted around looking for his body. The Awnshegh was like some sort of cloud that I was think was called the Apocolypse or something like that. Like I said, I don't have my stuff with me right now so I can't verify it but I think I remember reading something like that. If this being is still around and the rumors are true then it might be argued that a portion of Azrai still exists and the priests might recieve their spells from this.
Likewise, in third edition there are some cases where people receive spells from deities that are no longer in existence. For example, in the Ravenloft setting there is a god called "The Lawgiver" who seems to have died but the priests still recieve spells. Then again, that may just be Ravenloft.
JamesChronomancers of America: Working tirelessly to build a better yesterday.
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09-12-2002, 07:05 AM #36
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This has inspired me to post all of my thoughts for my upcoming
epic-level campaign. This campaign features two characters who have
become high level through 15+ game years of play, but adds two other
characters for players who have not previously been in this campaign.
These thoughts are just those that I`ce decided to use for this
campaign. I have alternatives that I might use for future campaigns in
alternate BR worlds.
Azrai is dead. He was more powerful than 6 other gods combined, so had
alot of "godstuff" that has to be accounted for. It is possible to bring
back Azrai, though, since alot of people still worship him (or at least
acknowledge him). To bring him back will take a large concentration of
Azrai`s blood, plus a ritual and maybe a couple of other things such as
a new host "body".
The Cold Rider is not Azrai. He was a demon champion of Azrai during the
battle that was used to fight the forces of good sent into the Shadow
World to try and weaken Azrai`s powerbase there (a force mostly lead by
followers of Vorynn). When Azrai died, this demon became a demi-god of
death and decay. He seeks to become stronger, but cannot since the
environment of the Shadow World constantly shifts. To become a greater
god, he must find a way to stabilize or control the world around him. He
is very powerful, and no match for even 25th-30th level characters. But
since he still is part demon, he has the demon weakness of being
controllable by someone who knows his True Name.
The Cold Rider has decided the way to control the Shadow World is to
merge it with the Mortal World. Break the barrier that seperates the
two. Over the past few years he has had agents working to sunder that
barrier in places, and other times it has happened by accident, much to
his delight.
There are three factions that are about to bring on the "end of the
world as we know it", each working independantly and unaware of each other:
* The Lost Triumverate: IMC, The "Triumverate of Evil" doesn`t include
the Gorgon, but instead consists of the Raven, the Magian, and the Ghul
(el-sheghul from Khinasi). They are trying to gather enough of Azrai`s
blood in one place, with a ritual and a new host "body", in order to
bring the dead god back. If they do, then Azrai will return as a
demi-god, and the PC`s will have a short time to stop him from ascending
to full power. Hopefully the PC`s can stop the Lost Triumverate from
doing this in the first place. They are already half way there by
gathering minor awnshegh and blood stones, but are growing impatient.
They realize that if they could get the bloodline of the Gorgon as well
as the biggest of Azrai`s blood stones (some artifact I`ll come up
with), they might just have enough...
* The Dark Elves: IMC, the realm of Tuar Annwn is ruled by a triad of
evil elven sorcerers. They are members of the group that originally
brought that realm into the Shadow World, but they have become corrupted
by greed and power. They have become masters of controlling demons from
the Shadow World, and enslave many already. Their next move is to expand
into the Ice March of Vosgaard to capture a new army of demons and
powerful beings to use on their next raget. They know that the Cold
Rider used to be a demon, and they believe he can still be controlled if
they discover his True Name.
* Servants of Death: consists of a female lich necromancer cleric of the
Cold Rider (called the Lady of the Heart) that was res`ed by him to
defeat the Gorgon (long story) and begin breaking the barrier between
the worlds. She now worships the Cold Rider, and is his servant. She
will soon be aided by another powerful dark cleric (an Adurian cleric of
Azrai and necromancer) who is currently an NPC with the party, but will
betray them to see his secret dream of unleashing Azrai`s full power
upon the world realized. I want to introduce another powerful character
to make 3 (3 groups of 3), but can`t think of anything. Since these two
are powerful necromancer clerics, what would make a good match?
The epic level campaign will be all about stopping these 3 groups from
attaining their 3 seperate goals. I`m interested to see what happens.
Here are possible "sub adventures" for the party:
* Stop the Dark Elve`s demonic army from conquering the Ice March. Fight
lots of demons and other nasties.
* Find the blood stone of Azrai before the Lost do.
* Get the Gorgon`s bloodline from the Lady of the Heart (long story,
another post) and keep it from the Lost.
* travel to Neserie`s sactuary in the Shadow World to have a minor
artifact wielded by one of the PC`s blessed even further and turned into
an Epic Level artifact.
* travel to Rournil`s, Erik`s, and Haelyn`s sanctuaries to enhance other
minor artifacts in more powerful versions.
* prevent the Lady of the Heart from expanding the Shadow World from its
current spot in Rhoubhe (long story why Rhoubhe no longer rules it,
another post) into Boeruine, Tournen, or Avanil. Not sure how to allow
the PC`s to do this without fighting the Lady of the Heart herself.
* if the PC`s fail to stop the Lost from gathering those two things,
then they must stop the demi-god Azrai in his new form before he
accomplishes some task to regain his old power.
I`m trying to think of more, feel free to suggest ideas, thanks.
Raesene Andu wrote:
> This post was generated by the Birthright.net message forum.
> You can view the entire thread at: http://www.birthright.net/read.php?TID=810
>
> Raesene Andu wrote:
> I`m working on the chapter on gods for the upcoming 3rd Edition Campaign Setting at the moment. It will feature information on the Cold Rider, Azrai (the ancient aspect still worshipped by some today), and the non-human gods.
>
> So as you can imagine, this discussion is quite interesting.
>
> Azrai is dead, he was destroyed at the battle of Mount Deismaar, but the question does remain, where did all his power go? He was the greatest of the ancient gods, and all that remains behind are few (admitedly quite powerful) awnsheghlien and two weak gods. I am working on an interesting solution to this, one that will provide plenty of adventure for high level PCs. (Some people posting here have already come up with something similar I see).
>
> As for the cold rider... well you will just have to wait and see. All I can say is this. He isn`t Azrai, but he may be responsible for the rebirth of that dark power.
>
> The 3E campaign setting will also feature some info on the various dark temples and order dedicated to Azrai, the serpent and the non-human gods.
>
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09-12-2002, 07:05 AM #37
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daniel mcsorley writes:
> When I first heard there was a conversion being worked on, I thought it
> sounded interesting, but now I`m thinking, why bother?
And you wonder why they don`t keep us better informed..?
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09-12-2002, 09:33 AM #38Orginally posted by Birthright-L
> When I first heard there was a conversion being worked on, I thought it
> sounded interesting, but now I`m thinking, why bother?
And you wonder why they don`t keep us better informed..?
Our aim is not just to provide rules that any Birthright fan can use, but to entice newcomers into the Birthright world. If you are just looking for a conversion, then I would suggest downloading Travis Doom's quite good conversion and use that, as a lot of people have already done.Let me claim your Birthright!!
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09-12-2002, 09:45 AM #39Originally posted by Birthright-L (Adam Theo)
The Cold Rider is not Azrai. He was a demon champion of Azrai during the battle
May Khirdai always bless your sword and his lightning struck your enemies!
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09-13-2002, 11:54 PM #40
how is the conversion comming?
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