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  1. #1
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    After watching LotR again this weekend, I noticed there is no metamagic feat
    that does away with spell componants, although we have Silent Spell that
    does away with verbalisations, and Still Spell that does away with gestural
    requirements. It occured to me that a feat that eliminated spell componants
    could replace them with a single spell focus. In LotR that is the staff, in
    Harry Potter its the wand.

    Hieronymus Agricola
    wizard, alchemist, bibliophile


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  2. #2
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    The feat Eschew Materials in the Tome & Blood sourcebook allows the
    spellcaster to do away with spell componants under 50 gp.



    > After watching LotR again this weekend, I noticed there is no metamagic
    feat
    > that does away with spell componants, although we have Silent Spell that
    > does away with verbalisations, and Still Spell that does away with
    gestural
    > requirements. It occured to me that a feat that eliminated spell
    componants
    > could replace them with a single spell focus. In LotR that is the staff,
    in
    > Harry Potter its the wand.
    >
    > Hieronymus Agricola
    > wizard, alchemist, bibliophile
    >
    >
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    > Chat with friends online, try MSN Messenger: http://messenger.msn.com
    >
    >
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  3. #3
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    Hello!

    Bill and Kim Robertson wrote:

    >The feat Eschew Materials in the Tome & Blood sourcebook allows the
    >spellcaster to do away with spell componants under 50 gp.
    >
    50 gp? On p. 40 of my Tome and Blood it reads "Spells.. .cost more than
    1 gp are not affected by this feat"

    Where do you have the 50 gp from?
    bye
    Michael

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  4. #4
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    Quoth Bill and Kim Robertson <KBEER@KC.RR.COM>
    >
    >The feat Eschew Materials in the Tome & Blood sourcebook allows the
    >spellcaster to do away with spell componants under 50 gp.

    Thanks for the cite, I checked it out and it appears to be 1 gp, which just
    eliminates mundane items. The more I think about it, the more I can
    envision staves, wands, or other foci that are almost like inanimate
    familiars. Companions to the wizard, channeling the energy like a material
    componanant but by different means.

    They should be expensive to prepare (less so if innatly valuable), and
    require a month of perperations to act as a means to channel magik.

    Hieronymus Agricola
    wizard, alchemist, bibliophile


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  5. #5
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    A feat to this efect is in the works at the Netbook of Feats.

    /Carl

    Hieronymus Agricola <agrico1a@HOTMAIL.COM> wrote at 02-06-01 21.08:

    > Quoth Bill and Kim Robertson <KBEER@KC.RR.COM>
    >>
    >> The feat Eschew Materials in the Tome & Blood sourcebook allows the
    >> spellcaster to do away with spell componants under 50 gp.
    >
    > Thanks for the cite, I checked it out and it appears to be 1 gp, which just
    > eliminates mundane items. The more I think about it, the more I can
    > envision staves, wands, or other foci that are almost like inanimate
    > familiars. Companions to the wizard, channeling the energy like a material
    > componanant but by different means.
    >
    > They should be expensive to prepare (less so if innatly valuable), and
    > require a month of perperations to act as a means to channel magik.
    >
    > Hieronymus Agricola
    > wizard, alchemist, bibliophile
    >
    >
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    > MSN Photos is the easiest way to share and print your photos:
    > http://photos.msn.com/support/worldwide.aspx
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  6. #6
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    On Sat, 1 Jun 2002, Hieronymus Agricola wrote:

    > I noticed there is no metamagic feat that does away with spell
    > componants, although we have Silent Spell that does away with
    > verbalisations, and Still Spell that does away with gestural
    > requirements.

    IMC, this is one of the primary perceptual/behavioral distinctions between
    true wizards and mere magicians (and a parallel categorization among
    priests): all unblooded spellcasters must use material components, but no
    blooded one need do so. I don`t allow any of these feats to be taken as
    such, but instead award them as an inherent part of increasingly high
    bloodline (or revoke them at the point of sufficient bloodline loss).

    Essentially, I view "pure" spellcasting as an act of will alone, and all
    the other parts of the ritual (verbal, somatic and material, and even
    memorization) as crutches that have been worked out over the millennia to
    allow the less-blooded folk a way to make up for some of the natural gifts
    of the blooded. As a consequence of this theory, IMC *all* spells require
    all three of V, S and M to magicians; as blood power increases, these
    restrictions are gradually removed, and the strength/duration/size of the
    effect increases.


    Ryan Caveney

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