Quote Originally Posted by dooley View Post
With the major buildings named, and Paid for by the PCs, there's more emotional content when it gets destroyed for whatever reason
Now that's a side benefit of a holding = buildings approach that I hadn't considered, adds to book-keeping bu the player can track it so no harm to the long suffering GM. You could use that with a more abstract system to a degree but it wouldn't be quite the same, naming/describing military brotherhoods and suchlike should have a similar effect though.