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Thread: Dragon Age Origins
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12-05-2009, 01:26 AM #41actually a whole list of multipliers is possible.
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12-05-2009, 02:35 PM #42
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I think I didn't say things right: if you are modding the game, you have quite a lot of freedom in what to add and what not to add, but my point was that this is quite a minor detail, so maybe it's not worth to spend a lot of time here.
Of course you can make it as complicated and important as you like, but not sure if this point really deserves that.
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12-11-2009, 04:28 PM #43
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What about gnolls that are present in the Gorgon's army?I mean goblins are quite similar to genlocks,but for gnolls you need a new 3D model.
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12-17-2009, 11:40 AM #44
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Mmm, I have tried to join the group at Bioware but I get stuck in an endless you have to log loop :S
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12-17-2009, 01:42 PM #45
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12-18-2009, 11:56 AM #46
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12-18-2009, 12:50 PM #47
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i indeed can not find anything strange.,.. every one should be able to join..
Last edited by Thelandrin; 12-18-2009 at 02:16 PM.
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12-18-2009, 09:18 PM #48
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I would think really if you want to keep with the spirit of Dragon Age, then the Origin stories should give you a different playable background that would change how others in the game respond to you. So one other option, besides going with different gods, would be to have only three races and a number of potential origins. Something like:
*Human
- Anuirean (would have an origin in Roesone, or wherever)
- Vos (would be a servant of the Raven perhaps)
*Elf
- Sielwode (would serve Isalie)
- Tuarhievel (might be sent out as an emissary to Dhoesone)
*Dwarf
- Baruk-Azhik (might be a guilder)
- etc.
Alternately, you could make different Origins for different bloodlines, and have the game really be about you trying to fulfill the epic destiny of your blood. Then you could have a Brenna origin, a Vorynn origin, even an Azrai origin, and could mix-and-match races (including human subraces) and bloodlines, as hypothetically any race could be from any bloodline.
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12-19-2009, 04:10 PM #49
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