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Thread: Shadows of Empire: (game ended)
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11-28-2008, 08:06 PM #11
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I'd like to point out that I've ended the game, in case anybody reads this and think it may still be active.
I have a rough idea for Shadows of Empire 2, but if I do start it, it will be in a 1-2 year's time. So not imminently! :-)
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11-29-2008, 06:15 AM #12
Waisted a month on tribal wars
I just spend 2 months playing "tribalwars.net" -- and I notice the main thing I was missing from interacting with people there was that they were not "role players" - they were dry gamers -- all intent on "the win" Larry Sawh had told me this once about people on WoWC (world of Warcraft, which I've intently never played). People tend to be mathematical, even immune to the setting! (or the little setting there is!). It's aazing that I even considered copying some of those elements into my next birthright campaign (time to reach enemy - wa aspects)...
So yeah - I recommend you look for any players who are willing to "roleplay"... Knowing the rules is a bonus.. but someone willing to put character over "logic" is probably a better choice or a player!
my 2 cents
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11-29-2008, 02:44 PM #13
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While not very related, if someone wants to play an online game that feels like Birthright (not in the settting, but in politics, backstabbing, diplomacy, commerce,...) she should play Eve Online. This is just one example of the crazy things that happen in that game:
http://eve.klaki.net/heist/
While there's little roleplaying, the politics and other aspects involved in that game are simply amazing.
Regards,
Vicente
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11-29-2008, 07:13 PM #14
That's some crazy stuff. I think the core of the matter is how to handle betrayal in a game situation. A MMO creates a false sense of knowing someone, making it easier to gain trust and access (such as joining a guild) than it might if actually encountering them without an avatar in a series of adventures.
In a table top RPG, its not the character you trust, its the player. And you generally trust that the player will be the player more than anything. In a pbem (BR or other) you trust no one, unless you have ooc knowledge of them. I've seen all kinds of trust in MMO's that would never be extended to casual gaming companions in real life. Putting all of the group's money in a joint (guild) account facilitates gaming (when you need cash just withdraw, rather than finding someone with spare cash and asking for some) but it also allows for exactly this kind of heist. I've been in games like this where I was granted access to people's houses, where all of their possessions (not on their person) were accessible to me. I've seen romances develop and trust established much faster than would occur in other gaming environments.
This situation was dialed much further in this direction in Star Wars Galaxies when guilds could form their own towns. Suddenly there were guild buildings with communal property. People I didn't even know had stuff I could use because I knew one guy who had recommended me to a guild official.
Games. What an interesting hobby.
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12-02-2008, 12:50 PM #15
For the record I was Mhoried in this campaign and found a love for a realm that I never really had much of a sense for playing prior to this opportunity. By nature I am a power gamer and my first choice was Boeruine, but I know of the prestige and legacy of the house of Mhoried and decided to take on the challenge. I found myself deeply renewed in the game though I struggled with the rules as Ericthecleric can attest to. I am greatful that I was given this chance to play such a role and I hope I did it justice.
I cannot help but to continue to think of things related to this role and hope that perhaps I may be able to bring about a PS-like item to share with you all. Like the great Kgauck once wisely said it is easier to disregard material that you don't like than to create new ideas. Yeah yeah yeah I know I paraphrased that sorry but you get the gist.
I've also come up with some ideas of Aquitaine as a direct result of playing Mhoried. Hmmm....go figure how could that happen? Trust me its all intricately designed. More than I could have guessed until I read a little history. My version of Aquitaine is very closely tied to Anuire. Yes ultimately the Mhor is tied into the plot as well.
Anyway Eve Online I've heard rocks, I've played WoW which mathematically sucks but then that is just one way to play that game. Beer is good, turkey dinner with my family is nice for the first time in years, paying no rent is great, and being fully employed is really cool. Other than than I don't know what else to say since at this moment I am just babbling. I blame the beer.One law, One court, One allied people, One coin, and one tax, is what I shall bring to Cerilia.
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