I was just thinking of this today. I have played through two of the adventure paths that were published by Paizo. They were both very well done and took characters from level 1 to 20. I know 4th edition will also do this type of publication from wizards and Paizo is creating their own adventure paths for their 3.75 edition.

What type of adventure path would be fun for Birthright? I think we could create some pretty fun stuff. Make it something that would introduce those that never seen Birthright and include all of the things that makes Birthright unique.

What type of things are unique to Birthright that would be included in this? Hoping to get some ideas from the board.

- What country in Anuire (most likely) would be a good country for the characters to ultimately have a chance to rule? I wouldn't include any country that already has a players secrets. I also wouldn't want to include any country that is too vital to the stability of the area. My thoughts would be either Alamie or Diemed. Both are fairly centralized and important but not overly so.

- Because this would be aimed at people that haven't played this campaign before, I think we would start them not blooded. Through some means during the adventures the characters can become blooded. Not sure how but it will be a very big event during the path.

- What other parts of Birthright are unique that the characters should be involved with? Here are my thoughts so far.

- Elves - Talk with or involve elves in one adventure.
- Awnshegh - Fight and defeat a weak Awnshegh.
- Shadow World - High level adventure into the Shadow World.
- Ruling a country - Beginning ruling a country or holding.
- War - War with another nation or goblins.
- Defeat or barter with a major Awnshegh - (Manslayer/Gorgan/The Spider)
- Sword and Crown - Adventure including this.


Any other ideas?

-BB