OK, in the interest in expressing things in their totality, here`s
the opposing issues to those expressed.

1. Birthright doesn`t mean consistent editing.... One of the things
that always drives folks crazy are the particulars of the prose in
the BR setting`s published materials, and they are definitely
problematic. Nomenclature was haphazard and used in many vague ways,
there are weird omissions and inconsistently applied editorial
standards like information purposefully omitted even for the DM`s
use, and the fact that alignment listings just went away at some
point. The setting materials sometimes breaks its own rules, or
creates very strange, supposedly "unique," situations that wind up
having a lot of nasty repercussions.

2. Heraldry, coinage and the twelve duchies of the twelve
tribes. These things aren`t really problems with the original
materials, but they come up fairly regularly in the BR community, and
it`s entirely a personal thing on my part, but I just can`t bring
myself to give a hoot or a holler about any of these issues. They
are all things that I honestly _ought_ to care about since they go
with so many things that I find fascinating, but for some reason that
I don`t understand myself, I just don`t care. I`ve tried to care,
but I don`t. Heraldry goes with knighthood, goes with feudalism,
goes with a cultural/historical period I love... but I don`t
care. Issues of coinage and issues of specie I find similarly
unappealing, even though if someone were to ask me about medieval
economics I`d be happy to discuss the issue. The etymology of the
twelve whatevers is similarly a sneeze. To me, all these things are
like having a really beautiful girlfriend with fat ankles. Sometimes
you just have to ignore the details.

3. Warcards have always struck me as about as bad an idea as "Call of
Cthulhu: The Musical."

4. Battlespells. If you got Keanu Reeves to star in CoC:tM then
you`d have pretty much my take on the thinking that led to
battlespells. "Hey, this is a bad idea... how can we make it worse?"

5. The "Player`s Secrets of..." texts that have a description for
axing the regent and replacing him/er with a PC or something very
strange. Well, most of those are goofy. A lot of the PSo materials
that at first I disliked I`ve actually grown to enjoy. Cerilian
dwarves eat dirt. I _like_ that idea now. But the rationales for
getting another character into the realms rather than just leave that
up to the DM to homebrew... usually pretty bad, and not really necessary.

Gary